SimMotionTuning Posted 21 hours ago Posted 21 hours ago Is there any way with Dynamic Cargo to have it be detected by a zone script? ie. Player spawns the dynamic cargo, but when they drop it off, I could use a script that it has been dropped of in a zone. The only function I can see in the ME is 'CARGO UNHOOKED IN ZONE' but it requires the name of the cargo for the script to work. If its Dynamic Cargo, there is no name. I'm trying to create a mission where the player must transport 10 units of cargo to a FARP (Specifically, trying to use the new UH-1H internal cargo added in the last patch). However, I can't figure out how to trigger a 'Mission Complete' when 10 units of cargo have been delivered. Thanks!
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