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I discovered a serious problem with ARH guidance in DCS: when the missile rises to a certain angle above the launcher, it periodically loses guidance, which significantly changes the flight path and causes the missile to overshoot the target.

 

For demonstration purposes, I took the Aster-30 missile from my HDS mod fork. In the first case, I deliberately set 

Head_Type = 6,

to make the missile SARH.

SARH missile flight graph

As you can see, the flight path is normal, with no sudden changes in turn rate.

 

Now, I will demonstrate the same rocket with the same configuration, but

Head_Type = 2,

 That is, I simply changed the guidance type from SARH to ARH.

ARH flight graph

From 15:30:25, it is clear that the missile is losing guidance, causing it to periodically stop aligning its trajectory, which leads to excessive altitude gain and, as a result, overshooting the target.

 

I am almost completely sure that this behavior should not occur. Many modders “fix” this problem with

active_radar_lock_dist = 120000.0, -- any value equal or greater than missile's max range

, which, of course, is fundamentally wrong and leads to the rocket always seeing the target, although this should not be the case. I am also attaching both tracks for more details

ARH.acmi SARH.acmi

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