HFXLegion Posted 20 hours ago Posted 20 hours ago I discovered a serious problem with ARH guidance in DCS: when the missile rises to a certain angle above the launcher, it periodically loses guidance, which significantly changes the flight path and causes the missile to overshoot the target. For demonstration purposes, I took the Aster-30 missile from my HDS mod fork. In the first case, I deliberately set Head_Type = 6, to make the missile SARH. As you can see, the flight path is normal, with no sudden changes in turn rate. Now, I will demonstrate the same rocket with the same configuration, but Head_Type = 2, That is, I simply changed the guidance type from SARH to ARH. From 15:30:25, it is clear that the missile is losing guidance, causing it to periodically stop aligning its trajectory, which leads to excessive altitude gain and, as a result, overshooting the target. I am almost completely sure that this behavior should not occur. Many modders “fix” this problem with active_radar_lock_dist = 120000.0, -- any value equal or greater than missile's max range , which, of course, is fundamentally wrong and leads to the rocket always seeing the target, although this should not be the case. I am also attaching both tracks for more details ARH.acmi SARH.acmi
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