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Ship Disposition/Formation Save for Way-points


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Ship Disposition/Formation Save for Way-points:

Like the preloaded Aircraft formations, but modifiable/saveable for ships.

A mission Carrier Strike Group will typically operate on a 1+15 Cycle (75 min.), and consist of the following disposition:

1 - Carrier (center/guide)

1 - CG (300°R at 3,000 yds)

1 - Plane Guard DDG (171°R at 4,000 yds)

1 - Lead Destroyer DDG (010°R at 14,000 yds)

1 - Picket Destroyer DDG (090/270°R to Threat Axis at 30,000 yds)

Fine for Foxtrot Corpen and the initial launch/Recovery phase of the cycle.

But, after the 180° turn and sprint down wind to regain sea for the next cycle?

- Carrier is fine, on reciprocal heading.

- CG is on the opposite side but corrects quickly.

- Plane Guard follows and corrects fairly quickly.

- Lead Destroyer is 28,000 yds out of position to a Carrier sprinting at 27 kts away from it.

- Picket Destroyer is 60,000 yds out of position and racing Away from the Threat Axis.

 

A Waypoint Disposition Change - would allow:

- Carrier to proceed.

- CG to proceed, or remain on the same side.

- Plane Guard could become Lead Destroyer, now only 10,000 yds out of position and ahead of the Carrier.

- Lead Destroyer could become Plane Guard, now only 10,000 yds out of position and behind the Carrier.

- Picket Destroyer could remain on the Threat Axis and simply reverse course.

 

Pretty slick.

Please consider.

 

Bowie

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