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Posted

Hello, I Did see that this was a bug that has been fixed in the past with the bombs releasing the whole store including the rail when in fuselage, single salvo modes. At first I thought I was pulling up to hard and tearing the rail off, but after watching carefully I get one bomb release and then the other 3 and rail follow and all non explode, even set to instant. I then noticed that the rockets on a run in would not fire on trigger presses after I pulled out of the dive and went level they then continued firing off with out trigger press, as if lagging or desync or G was effecting the firing. I had the same issue when looking up a A2A target with S530's, could not get it to fire after pressing and holding and releasing. After a short time two misses then fired together at the same time, after pressing a second time to get one to fire, both tracked the target and hit. Rockets HE Large frag seem to do less damage than Hydra 70 HE's, even though a larger Frag warhead? I have difficulty killing infantry units with it even though it ripples 6-8 at a time on target. I emptied both pods of HE large warhead over a ZSU and only did minimal damage this also seems off. Issues listed seem inconsistent sometimes the fuselage bombs work on the smaller bombs correctly etc. 

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Posted

wanted to add to this also, joined a server selected f1 EE; 

selecting canon/rockets switch, salvo switch up, rockets to inert and then master arm on, caused all my rockets to fire without trigger press.

Happened not long after takeoff/respawn.

Tryed to record this as i was able to repeat twice, amd adrenaline stream/recording caused the game to crash on save unable to record sorry.

I have a feeling this is something to do with controls not syncing at respawn.

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