Ghost-Fox-Six Posted September 3 Posted September 3 Hello, I Did see that this was a bug that has been fixed in the past with the bombs releasing the whole store including the rail when in fuselage, single salvo modes. At first I thought I was pulling up to hard and tearing the rail off, but after watching carefully I get one bomb release and then the other 3 and rail follow and all non explode, even set to instant. I then noticed that the rockets on a run in would not fire on trigger presses after I pulled out of the dive and went level they then continued firing off with out trigger press, as if lagging or desync or G was effecting the firing. I had the same issue when looking up a A2A target with S530's, could not get it to fire after pressing and holding and releasing. After a short time two misses then fired together at the same time, after pressing a second time to get one to fire, both tracked the target and hit. Rockets HE Large frag seem to do less damage than Hydra 70 HE's, even though a larger Frag warhead? I have difficulty killing infantry units with it even though it ripples 6-8 at a time on target. I emptied both pods of HE large warhead over a ZSU and only did minimal damage this also seems off. Issues listed seem inconsistent sometimes the fuselage bombs work on the smaller bombs correctly etc. 1
Ghost-Fox-Six Posted September 3 Author Posted September 3 wanted to add to this also, joined a server selected f1 EE; selecting canon/rockets switch, salvo switch up, rockets to inert and then master arm on, caused all my rockets to fire without trigger press. Happened not long after takeoff/respawn. Tryed to record this as i was able to repeat twice, amd adrenaline stream/recording caused the game to crash on save unable to record sorry. I have a feeling this is something to do with controls not syncing at respawn.
Ghost-Fox-Six Posted 5 hours ago Author Posted 5 hours ago Just to let you know the big s530's and 500kg low drag bombs and 4x bombs on fuselage, launched/dropped from wing stations or fuselage, consistently fail to drop in single or launch separately on the EE version, not tested on others. Saw that this was a bug noted in April in another thread and supposedly fixed? also noticed i could not get lazer bombs to track 6 times in a row with correct codes for drone also, but unsure if poor laser or drop angle at this time did try toss bombing them at a 60+ angle and the fell passed the drone and into ground between targets with no track?
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