mkel2010 Posted Saturday at 07:22 PM Posted Saturday at 07:22 PM I have some of the missions I use in VR showing a thick, circular haze/fog layer that I can't seem to get rid of. The mission is set with no clouds and base and thickness set to the minimums. It makes if very difficult to see the F-16 HUD symbols as they get washed out against the white background. It doesn't happen as bad in every mission, but the haze is there at a much greater distance in all of them. I use the Re-Shade mod and have the haze set to .10. Here's a screenshot to show what I mean.
sleighzy Posted 20 hours ago Posted 20 hours ago 12 hours ago, mkel2010 said: I use the Re-Shade mod and have the haze set to .10 And what happens when you don't use this? AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2
mkel2010 Posted 6 hours ago Author Posted 6 hours ago It seems the mission file is corrupted. The mission was generated by the Briefing Room web site. I have others generated for the same map (Syria) that don't have this problem.
Recommended Posts