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Posted

The AI flies at 110 to 114 knots IAS with for example an L118 as sling load. Way too fast. As a player aircraft, the external cargo will tear off at around 70'ish knots. Not a big issue, but a pain, if you want to build a mission, where the player is not the lead aircraft.

So an automatic speed reduction, if a sling load is carried would be very welcome.

Modules/maps: all, except for the Dora

My missions: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Don rudi/apply/

Primary system: i7-13700k, RTX 4080, 64 GB, Win 11, Virpil WarBRD + Constellation Alpha with 5cm extension, Virpil CM2 throttle, Virpil Ace Interceptor pedals, Virpil Rotor TCS base + Blackhawk grip, Winwing Triple MFD and ICP, Virpil panel 3, 34" UWHQD screen
Secondary system: Acer Nitro 5, i7-12700h, RTX 4060, 64 GB, Win 11, Virpil Rotor TCS base + Apache grip, Virpil Ace Torq pedals, WinWing Viper Ace EXII stick, WinWing Strike Ace EXII throttle, WinWing PTO 2 panel 34" UWHQD screen

  • ED Team
Posted

HI, 

I understand your point, however to add speed restrictions automatically would create other problems. The current way is for the mission designer to set the speed for the AI, it is the easiest way to have them match a speed required for a particular part of a mission. 

thank you  

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Posted (edited)
26 minutes ago, BIGNEWY said:

HI, 

I understand your point, however to add speed restrictions automatically would create other problems. The current way is for the mission designer to set the speed for the AI, it is the easiest way to have them match a speed required for a particular part of a mission. 

thank you  

Problem is you cannot do so. If I have an AI with advanced waypoint option Cargo transportation (external), it will race in a straight line from pick up to drop off. 
It also overrides a manually set Group.getByName(myLittleChinook"):getController():setSpeed(30) (also tried to set it in continous trigger)

Maybe add a fourth field to the external cargo action to set the speed?


Or am I missing an option here (certainly don't want to rule that out).

Edited by Don Rudi
4th field, not 3rd field

Modules/maps: all, except for the Dora

My missions: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Don rudi/apply/

Primary system: i7-13700k, RTX 4080, 64 GB, Win 11, Virpil WarBRD + Constellation Alpha with 5cm extension, Virpil CM2 throttle, Virpil Ace Interceptor pedals, Virpil Rotor TCS base + Blackhawk grip, Winwing Triple MFD and ICP, Virpil panel 3, 34" UWHQD screen
Secondary system: Acer Nitro 5, i7-12700h, RTX 4060, 64 GB, Win 11, Virpil Rotor TCS base + Apache grip, Virpil Ace Torq pedals, WinWing Viper Ace EXII stick, WinWing Strike Ace EXII throttle, WinWing PTO 2 panel 34" UWHQD screen

Posted
9 minutes ago, Don Rudi said:

Or am I missing an option here (certainly don't want to rule that out).

I believe you're overthinking it. You can add a speed (and altitude) for AI to fly at in the waypoint options. I think that's what Bignewy was alluding to.

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Posted
Just now, Raven (Elysian Angel) said:

I believe you're overthinking it. You can add a speed (and altitude) for AI to fly at in the waypoint options. I think that's what Bignewy was alluding to.

Yes, in theory. But as stated above, when having the AI doing an external cargo transportation, it ignores all waypoints and races directly to the drop off zone. AFTER that, he will fly to his waypoints and adhere to the set restrictions.

  • Like 1

Modules/maps: all, except for the Dora

My missions: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Don rudi/apply/

Primary system: i7-13700k, RTX 4080, 64 GB, Win 11, Virpil WarBRD + Constellation Alpha with 5cm extension, Virpil CM2 throttle, Virpil Ace Interceptor pedals, Virpil Rotor TCS base + Blackhawk grip, Winwing Triple MFD and ICP, Virpil panel 3, 34" UWHQD screen
Secondary system: Acer Nitro 5, i7-12700h, RTX 4060, 64 GB, Win 11, Virpil Rotor TCS base + Apache grip, Virpil Ace Torq pedals, WinWing Viper Ace EXII stick, WinWing Strike Ace EXII throttle, WinWing PTO 2 panel 34" UWHQD screen

  • ED Team
Posted
12 minutes ago, Don Rudi said:

Problem is you cannot do so. If I have an AI with advanced waypoint option Cargo transportation (external), it will race in a straight line from pick up to drop off. 
It also overrides a manually set Group.getByName(myLittleChinook"):getController():setSpeed(30) (also tried to set it in continous trigger)

Maybe add a fourth field to the external cargo action to set the speed?


Or am I missing an option here (certainly don't want to rule that out).

Can you add a simple mission example with just the units needed on Caucasus, we can take a look. 

2 minutes ago, Raven (Elysian Angel) said:

I believe you're overthinking it. You can add a speed (and altitude) for AI to fly at in the waypoint options. I think that's what Bignewy was alluding to.

yes speed and altitude can be set for the waypoint

  • Like 1

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Posted
1 minute ago, BIGNEWY said:

Can you add a simple mission example with just the units needed on Caucasus, we can take a look. 

yes speed and altitude can be set for the waypoint

I will prepare and upload a sample after work. Thanks for looking into it.

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Modules/maps: all, except for the Dora

My missions: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Don rudi/apply/

Primary system: i7-13700k, RTX 4080, 64 GB, Win 11, Virpil WarBRD + Constellation Alpha with 5cm extension, Virpil CM2 throttle, Virpil Ace Interceptor pedals, Virpil Rotor TCS base + Blackhawk grip, Winwing Triple MFD and ICP, Virpil panel 3, 34" UWHQD screen
Secondary system: Acer Nitro 5, i7-12700h, RTX 4060, 64 GB, Win 11, Virpil Rotor TCS base + Apache grip, Virpil Ace Torq pedals, WinWing Viper Ace EXII stick, WinWing Strike Ace EXII throttle, WinWing PTO 2 panel 34" UWHQD screen

  • ED Team
Posted
3 minutes ago, Don Rudi said:

I will prepare and upload a sample after work. Thanks for looking into it.

thanks, and no rush, enjoy your day, feel free to tag me when you post. 

  • Thanks 1

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  • ED Team
Posted

I've checked with the team and I am wrong, the speed for the waypoint is not a factor, the AI doing the sling load will pick its speed for reaching the drop off during the task. 

It maybe something we can tweak, I will wait for the example. 

thank you 

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Posted
2 hours ago, BIGNEWY said:

I've checked with the team and I am wrong, the speed for the waypoint is not a factor, the AI doing the sling load will pick its speed for reaching the drop off during the task. 

It maybe something we can tweak, I will wait for the example. 

thank you 

@BIGNEWY attached is the sample mission, with just one piece of cargo and one ai helicopter. I wrote everything into the mission description. You will see, the helo picks up the cargo, flies straight to the drop off at 107 knots (yesterday on CWG up to 114 knots with 5 knots wind) and immediately after drop off, it will reduce to the assigned 60 knots.

It would be great to have it work like the troop transport - so we can assign a route and drop off the cargo at any given waypoint via advanced waypoint actions. Especially in the mountainous terrain of Afghanistan, that would be highly beneficial, imho.

Thanks for looking into it.

CG_AI_Sling_Load.miz

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Modules/maps: all, except for the Dora

My missions: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Don rudi/apply/

Primary system: i7-13700k, RTX 4080, 64 GB, Win 11, Virpil WarBRD + Constellation Alpha with 5cm extension, Virpil CM2 throttle, Virpil Ace Interceptor pedals, Virpil Rotor TCS base + Blackhawk grip, Winwing Triple MFD and ICP, Virpil panel 3, 34" UWHQD screen
Secondary system: Acer Nitro 5, i7-12700h, RTX 4060, 64 GB, Win 11, Virpil Rotor TCS base + Apache grip, Virpil Ace Torq pedals, WinWing Viper Ace EXII stick, WinWing Strike Ace EXII throttle, WinWing PTO 2 panel 34" UWHQD screen

  • ED Team
Posted

Thank you, I will make a improvement request to the team. 

I am not sure what can be done yet, so can not make any promises. 

But I think we should consider reducing speed for external loads, I will ask the team if this is possible. 

 

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

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