Gen-Xr Posted Monday at 08:50 PM Posted Monday at 08:50 PM Not finding bindings for corsair rocket arming and quantity select in options controls screen. Please implement ASAP.
Bullseye_Squadron Posted yesterday at 04:51 PM Posted yesterday at 04:51 PM I agree this needs to be addressed asap!!
Panzuur Posted 21 hours ago Posted 21 hours ago If your comfortable editing your Input.lua file you can add these lines to get the rocket box button binds. {down = device_commands.RocketsBox_SwitchCover, cockpit_device_id = devices.WEAPON, value_down = 1.0, name = _('Rocket Box Switch Cover OPEN'), category = _('Weapons')}, {down = device_commands.RocketsBox_SwitchCover, cockpit_device_id = devices.WEAPON, value_down = 0.0, name = _('Rocket Box Switch Cover CLOSED'), category = _('Weapons')}, {down = device_commands.RocketsBox_Switch, cockpit_device_id = devices.WEAPON, value_down = 1.0, name = _('Rocket Box On'), category = _('Weapons')}, {down = device_commands.RocketsBox_Switch, cockpit_device_id = devices.WEAPON, value_down = 0.0, name = _('Rocket Box Off'), category = _('Weapons')}, {down = device_commands.RocketsBox_ArmSafe, cockpit_device_id = devices.WEAPON, value_down = 1.0, name = _('Rocket Box Arm'), category = _('Weapons')}, {down = device_commands.RocketsBox_ArmSafe, cockpit_device_id = devices.WEAPON, value_down = 0.0, name = _('Rocket Box Safe'), category = _('Weapons')}, {down = device_commands.RocketsBox_SingleAuto, cockpit_device_id = devices.WEAPON, value_down = 1.0, name = _('Rocket Box Auto'), category = _('Weapons')}, {down = device_commands.RocketsBox_SingleAuto, cockpit_device_id = devices.WEAPON, value_down = 0.0, name = _('Rocket Box Single'), category = _('Weapons')}, 1 1
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