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6950XT, Ryzen 7 5700X, 3.4 GHz, 32GB RAM, Quest 3. What FPS should I aim?


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Posted (edited)

Hi, 

With the current setup what is best FPS I should aim to achieve? I'm going to use wirtual desktop to stream it via WiFi 5GHZ. 

Important is for me to have stable FPS, I don't like drops so I prefer lower FPS but stable. 

Is 60FPS possible without sacrifice to much from graphic? Or better to aim for 45FPS? 

Edited by DejmienoPl
Posted
Am 14.10.2025 um 16:44 schrieb DejmienoPl:

Hi, 

With the current setup what is best FPS I should aim to achieve? I'm going to use wirtual desktop to stream it via WiFi 5GHZ. 

Important is for me to have stable FPS, I don't like drops so I prefer lower FPS but stable. 

Is 60FPS possible without sacrifice to much from graphic? Or better to aim for 45FPS? 

I get mostly >60fps at ~4000x2000 on a 6800 XT in the F-4E with liberation missions (dynamic campaign), so it should be possible for you to stay above 60. Not quite as stable as Id like, but quite usable. Youll have to lower some graphics settings, but thats always the case with VR, you gotta experiment a bunch. 

Personally Id recommend you to try to go for higher FPS, at least to me the smoother experience, including better frame-stability and lower lag makes a big difference to VR enjoyment. It is quite subjective tho.

Posted (edited)
On 10/18/2025 at 11:42 AM, Temetre said:

I get mostly >60fps at ~4000x2000 on a 6800 XT in the F-4E with liberation missions (dynamic campaign), so it should be possible for you to stay above 60. Not quite as stable as Id like, but quite usable. Youll have to lower some graphics settings, but thats always the case with VR, you gotta experiment a bunch. 

Personally Id recommend you to try to go for higher FPS, at least to me the smoother experience, including better frame-stability and lower lag makes a big difference to VR enjoyment. It is quite subjective tho.

Can you post your DCS settings? Do you play with FSR enabled? Over Marianas I have a 40 - 50FPS, it's really hard to keep 72 fps which is lowest refresh rate for Quest 3. For now only options for smooth gameplay is to lock 45FPS and use Space Warp in Wirtual Desktop.

Edited by DejmienoPl
Posted
vor 19 Stunden schrieb DejmienoPl:

Can you post your DCS settings? Do you play with FSR enabled? Over Marianas I have a 40 - 50FPS, it's really hard to keep 72 fps which is lowest refresh rate for Quest 3. For now only options for smooth gameplay is to lock 45FPS and use Space Warp in Wirtual Desktop.

I dont use FSR, anything but maybe FSR4 is gonna suck. For Nvidia, even the newest DLSS/DLAA apparently causes issues.

My resolution is set to ~2000x2000 per eye in my Pico4 software, and DCS is just told to render that 'natively' with PD 1.0, so no upscaling. Make sure you dont got 3000x2000 per eye set in your Quest 3 software, that would kill performance on almost any GPU.

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Below that, there is 'use DCS system resolution' which is on, that boosts performance. I got 'enable HMD mask' but that doesnt do anything without MSAA afaik.

  • Like 1
Posted

 

On 10/20/2025 at 11:17 AM, Temetre said:

I dont use FSR, anything but maybe FSR4 is gonna suck. For Nvidia, even the newest DLSS/DLAA apparently causes issues.

My resolution is set to ~2000x2000 per eye in my Pico4 software, and DCS is just told to render that 'natively' with PD 1.0, so no upscaling. Make sure you dont got 3000x2000 per eye set in your Quest 3 software, that would kill performance on almost any GPU.

Thanks! Should I tune performance in the sky, just above the ground or on the ground? When I fly 7000ft above ground I can easily achieve 72fps with resolution 2688x2784 and my GPU usage is  60% - 70%. But when I fly 2000 ft above ground over Marianas GPU usage hits 90% and I notice fps drops to 65fps. But if I'm on the ground in Marianas fps drop to 35fps... 

Posted
Am 21.10.2025 um 14:48 schrieb DejmienoPl:

Thanks! Should I tune performance in the sky, just above the ground or on the ground? When I fly 7000ft above ground I can easily achieve 72fps with resolution 2688x2784 and my GPU usage is  60% - 70%. But when I fly 2000 ft above ground over Marianas GPU usage hits 90% and I notice fps drops to 65fps. But if I'm on the ground in Marianas fps drop to 35fps... 

As Aapje said, its quite subjective, and some maps like Marianas have weird performance anomalies that hit different PCs in different ways. You gotta find whats best for yourself, the downside with VR is that it really requires some fiddling around. But I can give you my perspective if you want:

Personally I try to go for gameplay and performance over visual quality in VR. You get a unique VR experience even if its not ultra detailed. Gameplay wise I try to make sure I can spot planes and ground targets, so image clarity and smoothness is important. Performance wise I try to stay above  60fps and also look for lag/stutter, or if I get 'black edges' when turning my head quickly. Being landed and FPS being a bit lower isnt that big of a deal, but flying low during bombing runs or A2A knifefights does reward good performance.

 

A lot of it really comes down to 'feel' with VR: Does the way the game run feel good to you? Or does it feel better if you with high performance, or high res?

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