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Is navgrid useful for only singleplayer content?


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Posted

Hi,

I'm learning tomcat and I wondering if should I learn also how to use navgrid? I play only single player (campaigns, user missions) and I think navgrid is useful only for multiplayer to communicate with team and make call outs. I don't see any usage for it in single player...

Posted (edited)

If you are playing singleplayer campaigns, you will get the communication aspect as well. For example there might be a radio call that asks you to fly somewhere.

(Especially the DLC campaigns include heavy scripts and voice-overs and other custom content that lets it feel like you are not a "single player" at all)

Edited by Zabuzard
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Posted
3 hours ago, DejmienoPl said:

Hi,

I'm learning tomcat and I wondering if should I learn also how to use navgrid? I play only single player (campaigns, user missions) and I think navgrid is useful only for multiplayer to communicate with team and make call outs. I don't see any usage for it in single player...

AWACS picture call outs. Use the NAVGRID all the time for that because Bogey Dope simply gives you the closest Bandit. Which might not be the one you are going for.

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Posted

Ok, sounds good but player can configure navgrid by he's own way. So player and AWACS can have set different reference point, threat axis, coverage, number of sectors. How do I know how to setup navgrid to have the same parameters like other aircrafts, AWACS etc? Is it specified in the mission briefing? 

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