Jump to content

Bomb damage radius exaggerated against scenery objects (acts like nuclear bomb)


Recommended Posts

Posted (edited)

The damage radius of conventional bombs seem to be greatly exaggerated against scenery objects.

Below you'll see a screenshot of the result of a pair of Mk84 and a pair of Mk82. Entire neighborhoods are catching fire with just a single pair. 

It seems to affect a specific set of objects in the scenery. So either something about the bombs should be changed. Or perhaps an increased damage tolerance for those specific scenery objects.

Screen_251019_065657.png

Screen_251019_065856.png

Edited by Delta134
  • Delta134 changed the title to Bomb damage radius exaggerated against scenery objects (acts like nuclear bomb)
  • 1 month later...
Posted

They seem to have changed the following in the last update:

- Implemented scaling of damage dealt to concrete structures depending on penetration depth. Detonations without penetration, as well as over-penetrating ones, will deal reduced damage.

- Reduced blast wave damage falloff intensity for map objects.

But now it seems worst to me. Especially when it comes to bridges. Even if you miss a bridge by a couple of 100 meters with a 1000 pound bomb, it gets destroyed. Seems pretty exaggerated imo.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...