Jump to content

Recommended Posts

Posted

FF (and forum) first timer here, I'm trying to map as much of the viper cockpit to my HOTAS as possible (I'm still learning all the real switch locations but I like to keep it all as tactile as possible and take advantage of muscle memory) so I have 6 modifiers set up on my VKB gladiator/STECS;  

Somehow I got 3/4 of the way through it before I noticed that you can set your own name for each modifier key. I've been keeping a spreadsheet of everything as I set it up so this isn't a huge deal, but it would be really nice if I could go back and change the names of my previously set modifier keys (e.g., "Palm Trigger Left" instead of "JOY_BTNxx" in order to make it clearer in the controls options which modifier a given input requires, as I learn the plane and refine my control scheme.

As best as I can tell, the only way to do this seems like it would be to delete the modifier and enter it again with my desired name; I don't know exactly what would happen but it seems possible that this would delete all the binds with a given modifier, undoing hours of work cumulatively between all 6 modifiers, and I think I might lose my mind if I had to do that. I'm wondering if there's a workaround for this, either within the game or perhaps more likely by simply editing the text of a LUA file, but I'm not sure where to look. Any ideas?

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...