Bowie Posted Wednesday at 03:29 PM Posted Wednesday at 03:29 PM (edited) F4U DevGru - Check Control Harmony Pitch and yaw inertia in the F4U was somewhat massless and twitchy, not so for Roll. Tried mitigating with the joystick. Joystick Curves: Y Axis = 26 X Axis = 11 Have been messing w/ the 'F4U-1D.lua' as well, to improve Pitch Inertia, specifically '895 kjz = 0.00125,'. Wanted to see if there was a drag penalty, so put the OEM 'F4U-1D.lua' back in, and then upped the Y-axis curve to '52', a 100% increase from the previously increased '26'. Actually flew rather nice, except for 3-point landings, where a lot of elevator deflection is required. Way up on the steep part of the curve, and 'twitchy'. So tried '39', a 50% increase, to flatten the curve at the higher deflections. Joystick Curves: Y Axis =39 X Axis = 11 Really nice in precision flying/gunnery, but still a little twitchy in turn fights and at high AOA landings. So tried '33', to flatten the curve some more. Joystick Curves: Y Axis =33 X Axis = 11 Perfect. So, F4U DevGru, could you work on the control harmony. 33/11: would assume a linkage ratio/bellcrank issue. This is getting to be a really great A/C. Bowie Edited Wednesday at 07:29 PM by Bowie 1
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