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Flexibility in Air to Air weapons for Multiplayer


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Given the J-8PP is a paper airplane and never saw service (or flew) it would be great it if you could give it a little more flexibility in the mission editor in terms of what ordinance it can carry so that mission designers can help match it with other Cold War aircraft in different scenarios. The J-8PP could stand in on Redfor in Cold War scenarios for planes like the Mig-23 but only if the weapon set is flexible (and not limited to late 80s/early 90s missiles only). The precedent for this would be for example the G91 devs planning on allowing Aim-9Bs even if the plane never successfully fired them IRL.

So things like allowing R-3S (PL-2 proxy) and Aim-7E for early Cold War scenarios, R13M/M1 (PL-5B proxy) and Aim-7F for mid Cold War scenarios.

I'm not for a second suggesting these are realistic loadouts but given how limited the plane set is in DCS, when it comes to PvP multiplayer scenarios we need as much flexibility as possible.

Hoping Deka are open to this as it would massively help out in giving the J-8PP a home in as many Cold War scenarios as possible (rather than late Cold War/80s where its going to struggle against our late block F-16s/F-18s)

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