Anubis_94 Posted 10 hours ago Posted 10 hours ago (edited) Hello, The sun visor is a cool addition for visibility. But it comes with some implementation downside: the edges of the visor. While we can discuss of, is it normal to be able to see it in VR (yes, IRL we see it, but VR is not a 1:1 implementation of IRL sight, see the HMD render in one eye discussion). This is not what I want to discuss. I want to discuss about another downside, screenshots. Visor edges are captured in the mirror. And this is sad . Can you do something about it ? Example from a VR mirror 2560*1440 from a G2, right eye. Edited 10 hours ago by Anubis_94 Squad channel
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