unitedwolfpackxt Posted November 21 Posted November 21 This Weapons Pack adds modern and additional weapons to the saber, from including bombs, missiles, and rockets from NATO and Russia. The mod should work for both Sabers in-game, though only the high-fidelity saber has been tested, as I don't own the FC3 version. **WILL NOT PASS IC** User Files Link: https://www.digitalcombatsimulator.com/en/files/3344905 NOTE FOR THE USE OF ROCKETS: Do not go to single fire mode, the rockets will not shoot after the first two rounds. Leave on AUTO. ALSO, let go of the weapon release button after every rocket shot, then press and hold to fire again. The time between button pulls and shots varies widely at times; be mindful of this while ground attacking. Known Bugs: None so far IS OVGME install compatible: [OVGME install] 1*) Drag and drop the zipped file into your DCS OVGME mods folder for the DCS Root Folder. 2*) Enable the mod. 3*) Done, launch the game and have fun. [For Manual install] 1*) Drag and drop the CoreMods folder from the MOD into your DCS Root installation folder. 2*) Replace all the files that it asks. 3*) Done, launch the game and have fun. [[ONLY FOR PYLONS 7, 6, 5, 4, 10, & 1!]] Pylons 7 & 4 Bombs, rockets, CBUs. Pylons 6 & 5 Air-to-air missiles. Pylons 10 & 1 Rockets, bombs Aim 120s will work, just switch to AAM and pull the trigger, so long as the bandit is just off the nose of the plane, the 120s will use their own radar to home onto the target. NOTICE: Please report any issues or bugs with the mod here or on the download page Change Log as of 11/21/2025: v0.1.0 Initial Release -- Adding many Sovite and NATO weapons to pylons 7, 6, 5, & 4. V1.1.0 General fixes. V1.2.0 Added new bombs and the ability for Pylons 10 & 1 to hold rockets. V1.3.0 Removed clipping Weapons and added Lu7 Aim9s and GBU 10, 12, & 16, and the ability to mount bombs to pylons 10 & 1. V1.4.0 Fixed Weapons on station 10 & 1 not showing on the left side, cleaned up unused or problematic weapons in the mod. 1
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