Skkuda Posted November 12, 2009 Posted November 12, 2009 Hello! I know that I can make triggers to get messages appear to simulate ground troops indications. But is there any way to asign triggers in the way that is Needed to flip the switch to Give power to R828 Ground radio, and tune in some given frequency (Channel 5 as an example) to get that message to appear or not? It could add some realism and more workload. I mean, the message exists but if dont set the radio properly it doesnt appear. Thanks!! Skkuda [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic56197_1.gif[/sIGPIC] AMD Phenom IIx4 955 Black Edition@3.2Ghz Asus M4A785TD-M EVO 6Ghz DDR3 1033 NVidia Geforce GTX 570 hd1280 Mb GDDR5
STP Dragon Posted November 12, 2009 Posted November 12, 2009 no, not possible. You can only use the trigger-rules you have in the trigger-editor. Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK
Skkuda Posted November 12, 2009 Author Posted November 12, 2009 Thanks Dragon!! Skkuda [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic56197_1.gif[/sIGPIC] AMD Phenom IIx4 955 Black Edition@3.2Ghz Asus M4A785TD-M EVO 6Ghz DDR3 1033 NVidia Geforce GTX 570 hd1280 Mb GDDR5
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