Zorg_DK Posted February 1, 2010 Posted February 1, 2010 (edited) Hi guys. I can't get 2.1 with colorpalette to work with LO. It works without the colorpalette (yellow tint). Anyone know how to get the yellow tint? It works for me in DCS:BS. Edited February 8, 2010 by Zorg_DK "There are only 10 types of people in the world — those who understand binary, and those who don't." [sIGPIC][/sIGPIC]
bramski Posted February 5, 2010 Posted February 5, 2010 I believe that it will only work if you use the enbconverter which basically tacks on some direcx 9 features onto directx 8. I have got it to work in LOMAC but the performance hit is terrible. I've tried various d3d9.dll's but they all cost a serious amount of frames compared to the d3d8 tht allows bloom. I'll post it up tomorrow anyway to let you try it for yourself. Good news though, LOMAC 2.0 is just around the corner and it's DX9, so we can have all the full features of the DX9 version of enb without the performance cost with enbconverter.
Zorg_DK Posted February 5, 2010 Author Posted February 5, 2010 ok, thanks. "There are only 10 types of people in the world — those who understand binary, and those who don't." [sIGPIC][/sIGPIC]
bramski Posted February 7, 2010 Posted February 7, 2010 Hi mate, Sorry for the delay. Give this a try, I'm not sure if it's set up properly as it was ages ago I used it in LOMAC. This should give you colour correction and custom palette ability though.enb.rar
Zorg_DK Posted February 8, 2010 Author Posted February 8, 2010 cool, thanks for the file - i'll give it a go. "There are only 10 types of people in the world — those who understand binary, and those who don't." [sIGPIC][/sIGPIC]
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