tigertoo Posted August 27, 2010 Posted August 27, 2010 Offline, when closing a mission, one gets some scoring info on what one has destroyed (be it a/c,ground targets, although NOT static ground targets, why not??) In multyplayer i can't see this . Is there a way to see in multiplayer what one has destroyed?apart from the "score window" i mean In other words, how are scores calculated?Who decides what target is worth how many points? Can i appoint points through mission builder? Thanks community:pilotfly:
Grimes Posted August 27, 2010 Posted August 27, 2010 The points are defined by the lua files of each vehicle in the game. I would assume that changing those values on the servers machine would trickle down to the clients whenever they kill stuff. Generally speaking points are based on how difficult/important the target is. Ships tend to give a TON of points, while transport trucks, or party buses are worth a very very low mount of points. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
tigertoo Posted August 28, 2010 Author Posted August 28, 2010 so in multiplayer one can only see points in the "score window" ?
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