Bobby47 Posted September 25, 2010 Posted September 25, 2010 Work in FC? I know it replaces 1 or 2 vehicles and what bugged me was that sometimes you would see these crew members walking on the road going about 30 mph:cry: my ? is how do u take these vehicles out of the civ traffic, as in can i delete a line or 2 out of an ini or config or data file so the don't show up in the civ traffic road pattern? I love the way this mod makes it feel al little more simulated and gives u a sense of how big u in the pplane are, any way awesome mod just want it out of the civ traffic file... any ideas?:thumbup:
SuDepp Posted September 25, 2010 Posted September 25, 2010 Link plz! :helpsmilie: Greets S@uDepp // Hasi @4,5 GHz @ H100i // Asrock Z87M Extreme 4 // Avirex 4x4GB // PALIT 1070 GTX SuperJetStream // Corsair 350D // Plextor extern // DELL 2407WFP // Razer Lancehead // 2xThrustmaster T.16000M + Saitek Pedals Pro // Oculus Rift // 3x amBX // Win10 Pro x64
Bobby47 Posted September 25, 2010 Author Posted September 25, 2010 (edited) http://www.lockonforum.de/jgs_db.php?action=showkat&katid=9& /url]:) Edited September 26, 2010 by Bobby47
SuDepp Posted September 26, 2010 Posted September 26, 2010 no account - sorry.... Any other hosting option? Greets S@uDepp // Hasi @4,5 GHz @ H100i // Asrock Z87M Extreme 4 // Avirex 4x4GB // PALIT 1070 GTX SuperJetStream // Corsair 350D // Plextor extern // DELL 2407WFP // Razer Lancehead // 2xThrustmaster T.16000M + Saitek Pedals Pro // Oculus Rift // 3x amBX // Win10 Pro x64
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