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Posted (edited)

This a really annoying crash that happens once i'm on final approach on anapa at night....

 

It's just so f*cking frustrating.... because randomly occurs once i'm few moment from landing.. :mad:

 

Hope someone could help... Flaming Cliffs 1.12b is my only fix since i'm unable to upgrade yet into FC2...

 

My specs

Dual Core 1.8 ghz each

9500gt Nvidia 1 GB

1gb of RAM

Windows XP SP2

 

Perhaps my computer is a loser much to run with Lock on with Gys F-15 model at 32 bit.. because I don't recall having crashes like these when i'm still using the Walmis F-15...

 

==

 

Error report

10/5/2010 17:24 V512091930

Dispatcher: track version = 512091930

Dispatcher: initial random seed = 824703

Dispatcher: apply random seed = 824703

Cosmos: Mission date assigned - Year:2005, Month:1, Day:1

DXDefTexture: failed to load samara-red.bmp, D3DXERR_INVALIDDATA.

DXDefTexture: failed to load samara-blue.bmp, D3DXERR_INVALIDDATA.

DXDefTexture: failed to load samara-cherry.bmp, D3DXERR_INVALIDDATA.

Warning: (effect class Graphics: DXProjLight) must be loaded to step 1, step 0 reported.

Warning: (effect class Graphics: DXProjLight) must be loaded to step 2, step 1 reported.

Warning: (texture class Graphics: DXFontTexture) must be loaded to step 2, step 1 reported.

Missed description for USA in the FUI/EnglishVersion/Common.cfg

Missed description for F_MINUS__ONE__FIVE_C in the FUI/EnglishVersion/Common.cfg

Missed description for TakeOff in the FUI/EnglishVersion/Common.cfg

Missed description for Anapa in the FUI/EnglishVersion/Common.cfg

Warning: (texture class Graphics: DXFontTexture) must be loaded to step 1, step 0 reported.

Warning: (texture class Graphics: DXFontTexture) must be loaded to step 2, step 1 reported.

Warning: (texture class Graphics: DXFontTexture) must be loaded to step 2, step 1 reported.

Warning: (texture class Graphics: DXFontTexture) must be loaded to step 2, step 1 reported.

Warning: (texture class Graphics: DXFontTexture) must be loaded to step 2, step 1 reported.

Dispatcher: track version = 512091930

Dispatcher: initial random seed = 1032921

Dispatcher: apply random seed = 1032921

Cosmos: Mission date assigned - Year:2005, Month:1, Day:1

Warning: (texture class Graphics: DXFontTexture) must be loaded to step 1, step 0 reported.

Warning: (effect class Graphics: DXProjLight) must be loaded to step 1, step 0 reported.

Warning: (effect class Graphics: DXProjLight) must be loaded to step 2, step 1 reported.

Warning: (texture class Graphics: DXFontTexture) must be loaded to step 2, step 1 reported.

Warning: (texture class Graphics: DXFontTexture) must be loaded to step 2, step 1 reported.

 

==

 

crashy.th.jpg

 

 

I've re-installed Lock On several times already...

 

 

Perhaps I should give up for now and wait till i get FC2 maybe............................

Edited by pauldy

[sIGPIC][/sIGPIC]

Posted (edited)

Hey is this right

 

My specs

Dual Core 1.8 ghz each

9500gt Nvidia 1 GB

1gb of RAM

Windows XP SP2

 

It could be your ram...you only have 1gb you should have at least 4gb ram...and this will be a bigger problem for you if you choose to buy FC2...you need more ram...:thumbup:

 

My system is:

 

Quad Core 8gb

Nvidia GTX 8800 768mb onboard ram

4gb ram

Windows XP SP2

Edited by Bearitall
Posted

I'm having doubts that this is caused by RAM deficiency.

 

Way back then, I was playing flaming cliffs 1.12b with only 512mb of RAM.. much slower than most but pretty playable.. I rarely have CTDs.. If it does, it only occurs when i'm playing too long.

 

Also it says the "msvcrt.dll" causes the problem....

 

This string of crashes just occurred recently.. when i began using the newer F-15 model... perhaps that model somehow screws up how the game runs or something?

[sIGPIC][/sIGPIC]

Posted

if you use a better 3D model you'll need more ressources i think it is the prob . 1 gb ram is the limit . you can find memory for cheap and your gaming experience will be drastically improved . i gave 2 gigas for free ddr few weeks ago ..

Posted

During daytime missions however, there are no CTDs at all...

The funny thing about this crash is that, it only seems to occur during night missions... :confused:

 

Well, since most of you people are in FC2 now..

 

I guess I should just assume I'm on my own now, trying to figure out this problem.....

 

As for the RAM upgrade, My wallet is not yet prepared for it..

 

but I know 2 Gig is indeed mandatory.. for FC2 that is..

 

not for FC1... but I guess the newer model is involved...

[sIGPIC][/sIGPIC]

Posted
I'm having doubts that this is caused by RAM deficiency.

 

Way back then, I was playing flaming cliffs 1.12b with only 512mb of RAM.. much slower than most but pretty playable.. I rarely have CTDs.. If it does, it only occurs when i'm playing too long.

 

Also it says the "msvcrt.dll" causes the problem....

 

This string of crashes just occurred recently.. when i began using the newer F-15 model... perhaps that model somehow screws up how the game runs or something?

 

Yea, could be the newer model of the F-15, also is the F-15 model for LoMAC 1.12b or for FC2...if its for FC2 then thats the problem...double check what version of LoMAC it is designed for....:thumbup:

Posted
During daytime missions however, there are no CTDs at all...

The funny thing about this crash is that, it only seems to occur during night missions... :confused:

 

Well, since most of you people are in FC2 now..

 

I guess I should just assume I'm on my own now, trying to figure out this problem.....

 

As for the RAM upgrade, My wallet is not yet prepared for it..

 

but I know 2 Gig is indeed mandatory.. for FC2 that is..

 

not for FC1... but I guess the newer model is involved...

 

Your wrong again...its not worth playing if you are gonna go as far as 2gig ram...FC2 is at least gonna use most of 4gig ram...if you only use 2gig ram for FC2 and go multi-player you will lag out everyone...system will be too slow and not worth the trouble...:music_whistling:

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