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Hi,

 

I noticed that when I start the A-10 sim, a 'launcher' or interface screen opens, and only when you start a mission is when the actual 'sim' runs (in another process)

 

If I were to run the sim using an external program to control the affinity mask of the process, then this 'mask' will be applied to the 'launcher' and not the actual sim. am I correct?

 

if this is the case, can we have some control on how the sim uses CPU's? something like a soft AffinityMask similar to the one in Flight Simulator X?

 

My personal experience, particularly with FSX is that when you 'reduce' the number of threads you have a better performing sim and smoother experience, again, I said 'personal' experience, so I would like to see if this is also the case for the A10 sim.

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