skyzo Posted October 15, 2010 Posted October 15, 2010 Hello, I'm creating a FC2 internet server for my squadron but i have the following problem : During the game all players are kicked !! Could you help me please ? My log : NET: 15.312000: Lua: events.lua loaded NET: 15.312000: Lua: events.lua loaded NET: 15.312000: Lua: loading ./Scripts/net/default.cfg : OK NET: 15.312000: Lua: loading ./Config/network.cfg : OK NET: 15.312000: Lua: loading ./Scripts/net/net_types.lua : OK NET: 33.828000: server has started NET: 37.906000: Lua: Server started NET: 38.093000: Loading mission: "C:\Program Files\Eagle Dynamics\LockOn Flaming Cliffs 2\Missions\Serveur Sky\Assaut trafiquants.miz" NET: 41.718000: accepting connection from 90.29.245.250/51675 NET: 48.156000: Lua: Connected client: id = [2], addr = 90.29.245.250:51675, name = "Miniding" NET: 48.156000: append: client 2 NET: 49.281000: dgram from 2: port has changed from 51675 to 50334 NET: 49.906000: state=ssLoading NET: 56.125000: client[2] is ready to start NET: 60.078000: accepting connection from 212.198.114.209/3204 NET: 60.265000: Lua: Client [2] "Miniding" joined Blue in "A-10A"(86) NET: 60.265000: Lua: Connected client: id = [3], addr = 212.198.114.209:3204, name = "Yoyo" NET: 60.265000: append: client 3 NET: 61.343000: dgram from 3: port has changed from 3204 to 3203 NET: 64.828000: accepting connection from 82.229.22.98/49928 NET: 65.218000: accepting connection from 92.152.52.225/51533 NET: 72.312000: Lua: Connected client: id = [4], addr = 82.229.22.98:49928, name = "F13" NET: 72.312000: append: client 4 NET: 72.312000: Lua: Connected client: id = [5], addr = 92.152.52.225:51533, name = "Wood" NET: 72.312000: append: client 5 NET: 72.359000: client[3] is ready to start NET: 72.843000: Lua: Started network game. My id=1, my name="H" NET: 72.843000: simulation is ready, state=ssPaused NET: 72.859000: spawning client[2] NET: 72.859000: client[2] started NET: 72.859000: spawning client[3] NET: 72.859000: client[3] started NET: 73.390000: dgram from 4: port has changed from 49928 to 61186 NET: 73.437000: dgram from 5: port has changed from 51533 to 62157 NET: 80.546000: client[5] is ready to start NET: 80.546000: spawning client[5] NET: 80.546000: client[5] started NET: 81.109000: client[4] is ready to start NET: 81.109000: spawning client[4] NET: 81.109000: client[4] started NET: 85.531000: Lua: Client [5] "Wood" joined Blue in "Ka-50"(77) NET: 87.671000: Lua: Client [4] "F13" joined Blue in "A-10A"(87) NET: 94.906000: simResume: curTime=79.724957, syncDelay=0.500000, startTime=80.224957 NET: 94.906000: simulation starting, state=ssStarting NET: 94.906000: startign client[2] NET: 94.906000: startign client[3] NET: 94.906000: startign client[4] NET: 94.906000: startign client[5] NET: 94.906000: syncStart at 80.224957: NET: 95.437000: simulation started, state=ssRunning NET: 97.546000: Lua: Client [3] "Yoyo" joined Blue in "F-15C"(114) NET: 114.078000: accepting connection from 81.251.121.76/1379 NET: 114.156000: Lua: Connected client: id = [6], addr = 81.251.121.76:1379, name = "Jarod" NET: 114.156000: append: client 6 NET: 115.234000: dgram from 6: port has changed from 1379 to 1378 NET: 121.640000: accepting connection from 92.150.59.89/53607 NET: 121.734000: Lua: Connected client: id = [7], addr = 92.150.59.89:53607, name = "Jimjim" NET: 121.734000: append: client 7 NET: 122.843000: dgram from 7: port has changed from 53607 to 55931 NET: 127.687000: client[7] is ready to start NET: 127.687000: spawning client[7] NET: 127.687000: client[7] started NET: 127.953000: client[6] is ready to start NET: 127.953000: spawning client[6] NET: 127.984000: client[6] started NET: 136.718000: Lua: Client [7] "Jimjim" joined Blue in "F-15C"(136) NET: 145.515000: Lua: Client [6] "Jarod" joined Blue in "A-10A"(85) NET: 709.046000: Lua: Client [4] "F13" joined Blue in "F-15C"(137) NET: 738.171000: client[6] has left the game NET: 739.421000: Lua: Disconnected client [6] "Jarod" NET: 739.421000: remove: client 6 NET: 828.812000: accepting connection from 93.124.4.150/55492 NET: 828.890000: kicking 6: invalid protocol (24) NET: 1056.546000: disconnect: can't find client 6 NET: 1402.187000: Lua: Client [3] "Yoyo" joined Blue in "A-10A"(141) NET: 1402.734000: Lua: Client [3] "Yoyo" joined Blue in "F-15C"(114) NET: 1494.343000: client[4] has left the game NET: 1496.046000: Lua: Disconnected client [4] "F13" NET: 1496.046000: remove: client 4 NET: 1905.015000: accepting connection from 192.168.0.25/50014 NET: 1905.062000: Lua: Connected client: id = [4], addr = 192.168.0.25:50014, name = "Skyzo" NET: 1905.062000: append: client 4 NET: 1909.015000: dgram from 4: port has changed from 50014 to 64916 NET: 1911.140000: client[4] is ready to start NET: 1911.140000: spawning client[4] NET: 1911.140000: client[4] started NET: 1939.500000: Lua: Client [4] "Skyzo" joined Blue in "F-15C"(137) NET: 2582.781000: client[2] has left the game NET: 2586.640000: Lua: Disconnected client [2] "Miniding" NET: 2586.640000: remove: client 2 NET: 2628.625000: kicking 3: Client update timeout NET: 2628.625000: kicking 3: Client update timeout NET: 2628.625000: kicking 7: Client update timeout NET: 2628.640000: kicking 3: Client update timeout NET: 2628.640000: kicking 7: Client update timeout NET: 2628.656000: kicking 3: Client update timeout NET: 2628.656000: kicking 5: Client update timeout NET: 2628.656000: kicking 7: Client update timeout NET: 2628.671000: kicking 3: Client update timeout NET: 2628.671000: kicking 5: Client update timeout NET: 2628.671000: kicking 7: Client update timeout NET: 2628.687000: kicking 3: Client update timeout NET: 2628.687000: kicking 5: Client update timeout NET: 2628.687000: kicking 7: Client update timeout NET: 2628.687000: Lua: Disconnected client [3] "Yoyo" NET: 2628.687000: remove: client 3 NET: 2628.718000: Lua: Disconnected client [7] "Jimjim" NET: 2628.718000: remove: client 7 NET: 2628.718000: kicking 5: Client update timeout NET: 2628.734000: Lua: Disconnected client [5] "Wood" NET: 2628.734000: remove: client 5 NET: 2752.968000: client[4] has left the game NET: 2754.765000: Lua: Disconnected client [4] "Skyzo" NET: 2754.765000: remove: client 4 NET: 2784.953000: simulation paused, modelTime = 2688.983000 NET: 2786.000000: simResume: curTime=2770.933306, syncDelay=0.500000, startTime=2771.433306 NET: 2786.031000: simulation starting, state=ssStarting NET: 2786.031000: syncStart at 2771.433306: NET: 2786.500000: simulation started, state=ssRunning NET: 2856.406000: accepting connection from 92.152.52.225/51578 NET: 2856.453000: Lua: Connected client: id = [2], addr = 92.152.52.225:51578, name = "Wood" NET: 2856.453000: append: client 2 NET: 2857.562000: dgram from 2: port has changed from 51578 to 54580 NET: 2862.000000: messages tracked: 179505 NET: 2862.000000: Host::process(): cnt=162570, min=0.000002, max=0.432278, avg=0.000054 NET: 2862.015000: Host::onFrameEnd(): cnt=162562, min=0.000005, max=0.033066, avg=0.000008 NET: 2862.015000: messages: cnt=90110, min=1.000000, max=398.000000, avg=1.991766 NET: 2862.015000: --- Recvd messages stats: 2 "netSyncReply" 12746 127460 9 "netClientReady" 7 28 12 "netPlayerStop" 4 16 15 "netClientStarted" 7 0 16 "MsgClnConnect" 8 365 19 "MsgClnSetSlot" 14 162 31 "MsgChatRecv" 83 3802 34 "woCar::MsgDamage" 3 48 51 "(null)" 53 424 52 "(null)" 1 20 53 "(null)" 27 432 56 "(null)" 1766 14128 65 "(null)" 157613 6004001 66 "(null)" 35 595 67 "(null)" 472 2360 68 "(null)" 113 678 69 "(null)" 274 9042 70 "(null)" 12 192 71 "(null)" 7 28 75 "(null)" 7 28 77 "(null)" 103 927 78 "(null)" 81 729 79 "(null)" 4916 49778 81 "(null)" 30 750 83 "(null)" 16 336 85 "(null)" 1 6 89 "(null)" 15 14392 90 "(null)" 3 2079 91 "(null)" 3 24 92 "(null)" 21 168 94 "(null)" 721 5768 98 "(null)" 133 3192 99 "(null)" 1 5 100 "(null)" 11 490 272 "(null)" 15 120 274 "(null)" 107 1819 276 "(null)" 16 80 278 "(null)" 15 255 2049 "SrvNetConnect" 8 32 2050 "SrvNetDisconnect" 8 64 2053 "PlayerPing" 12746 101968 2061 "SpawnLocalPlayer" 1 0 --- NET: 2862.015000: simulation stopped, state=ssIdle NET: 2862.015000: Server::process(): cnt=162570, min=0.000010, max=0.432288, avg=0.000072 NET: 2862.015000: Server::onReceive(): cnt=180124, min=0.000002, max=0.007456, avg=0.000007 NET: 2862.046000: DsbServer::onRead(): cnt=165653, min=0.000012, max=0.014794, avg=0.000046 NET: 2862.046000: DsbServer::onWrite(): cnt=501487, min=0.000008, max=0.107617, avg=0.000025 NET: 2863.890000: client[2] is ready to start NET: 2863.890000: client[2] has left the game NET: 2863.921000: Lua: Server stopped NET: 2863.937000: remove: client 2 NET: 2863.937000: server has stopped
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