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FC2 Server problem : all players are kicked - Error : Client update timeout


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Posted

Hello,

 

I'm creating a FC2 internet server for my squadron but i have the following problem : During the game all players are kicked !!

 

Could you help me please ?

 

My log :

 

NET: 15.312000: Lua: events.lua loaded

NET: 15.312000: Lua: events.lua loaded

NET: 15.312000: Lua: loading ./Scripts/net/default.cfg : OK

NET: 15.312000: Lua: loading ./Config/network.cfg : OK

NET: 15.312000: Lua: loading ./Scripts/net/net_types.lua : OK

NET: 33.828000: server has started

NET: 37.906000: Lua: Server started

NET: 38.093000: Loading mission: "C:\Program Files\Eagle Dynamics\LockOn Flaming Cliffs 2\Missions\Serveur Sky\Assaut trafiquants.miz"

NET: 41.718000: accepting connection from 90.29.245.250/51675

NET: 48.156000: Lua: Connected client: id = [2], addr = 90.29.245.250:51675, name = "Miniding"

NET: 48.156000: append: client 2

NET: 49.281000: dgram from 2: port has changed from 51675 to 50334

NET: 49.906000: state=ssLoading

NET: 56.125000: client[2] is ready to start

NET: 60.078000: accepting connection from 212.198.114.209/3204

NET: 60.265000: Lua: Client [2] "Miniding" joined Blue in "A-10A"(86)

NET: 60.265000: Lua: Connected client: id = [3], addr = 212.198.114.209:3204, name = "Yoyo"

NET: 60.265000: append: client 3

NET: 61.343000: dgram from 3: port has changed from 3204 to 3203

NET: 64.828000: accepting connection from 82.229.22.98/49928

NET: 65.218000: accepting connection from 92.152.52.225/51533

NET: 72.312000: Lua: Connected client: id = [4], addr = 82.229.22.98:49928, name = "F13"

NET: 72.312000: append: client 4

NET: 72.312000: Lua: Connected client: id = [5], addr = 92.152.52.225:51533, name = "Wood"

NET: 72.312000: append: client 5

NET: 72.359000: client[3] is ready to start

NET: 72.843000: Lua: Started network game. My id=1, my name="H"

NET: 72.843000: simulation is ready, state=ssPaused

NET: 72.859000: spawning client[2]

NET: 72.859000: client[2] started

NET: 72.859000: spawning client[3]

NET: 72.859000: client[3] started

NET: 73.390000: dgram from 4: port has changed from 49928 to 61186

NET: 73.437000: dgram from 5: port has changed from 51533 to 62157

NET: 80.546000: client[5] is ready to start

NET: 80.546000: spawning client[5]

NET: 80.546000: client[5] started

NET: 81.109000: client[4] is ready to start

NET: 81.109000: spawning client[4]

NET: 81.109000: client[4] started

NET: 85.531000: Lua: Client [5] "Wood" joined Blue in "Ka-50"(77)

NET: 87.671000: Lua: Client [4] "F13" joined Blue in "A-10A"(87)

NET: 94.906000: simResume: curTime=79.724957, syncDelay=0.500000, startTime=80.224957

NET: 94.906000: simulation starting, state=ssStarting

NET: 94.906000: startign client[2]

NET: 94.906000: startign client[3]

NET: 94.906000: startign client[4]

NET: 94.906000: startign client[5]

NET: 94.906000: syncStart at 80.224957:

NET: 95.437000: simulation started, state=ssRunning

NET: 97.546000: Lua: Client [3] "Yoyo" joined Blue in "F-15C"(114)

NET: 114.078000: accepting connection from 81.251.121.76/1379

NET: 114.156000: Lua: Connected client: id = [6], addr = 81.251.121.76:1379, name = "Jarod"

NET: 114.156000: append: client 6

NET: 115.234000: dgram from 6: port has changed from 1379 to 1378

NET: 121.640000: accepting connection from 92.150.59.89/53607

NET: 121.734000: Lua: Connected client: id = [7], addr = 92.150.59.89:53607, name = "Jimjim"

NET: 121.734000: append: client 7

NET: 122.843000: dgram from 7: port has changed from 53607 to 55931

NET: 127.687000: client[7] is ready to start

NET: 127.687000: spawning client[7]

NET: 127.687000: client[7] started

NET: 127.953000: client[6] is ready to start

NET: 127.953000: spawning client[6]

NET: 127.984000: client[6] started

NET: 136.718000: Lua: Client [7] "Jimjim" joined Blue in "F-15C"(136)

NET: 145.515000: Lua: Client [6] "Jarod" joined Blue in "A-10A"(85)

NET: 709.046000: Lua: Client [4] "F13" joined Blue in "F-15C"(137)

NET: 738.171000: client[6] has left the game

NET: 739.421000: Lua: Disconnected client [6] "Jarod"

NET: 739.421000: remove: client 6

NET: 828.812000: accepting connection from 93.124.4.150/55492

NET: 828.890000: kicking 6: invalid protocol (24)

NET: 1056.546000: disconnect: can't find client 6

NET: 1402.187000: Lua: Client [3] "Yoyo" joined Blue in "A-10A"(141)

NET: 1402.734000: Lua: Client [3] "Yoyo" joined Blue in "F-15C"(114)

NET: 1494.343000: client[4] has left the game

NET: 1496.046000: Lua: Disconnected client [4] "F13"

NET: 1496.046000: remove: client 4

NET: 1905.015000: accepting connection from 192.168.0.25/50014

NET: 1905.062000: Lua: Connected client: id = [4], addr = 192.168.0.25:50014, name = "Skyzo"

NET: 1905.062000: append: client 4

NET: 1909.015000: dgram from 4: port has changed from 50014 to 64916

NET: 1911.140000: client[4] is ready to start

NET: 1911.140000: spawning client[4]

NET: 1911.140000: client[4] started

NET: 1939.500000: Lua: Client [4] "Skyzo" joined Blue in "F-15C"(137)

NET: 2582.781000: client[2] has left the game

NET: 2586.640000: Lua: Disconnected client [2] "Miniding"

NET: 2586.640000: remove: client 2

NET: 2628.625000: kicking 3: Client update timeout

NET: 2628.625000: kicking 3: Client update timeout

NET: 2628.625000: kicking 7: Client update timeout

NET: 2628.640000: kicking 3: Client update timeout

NET: 2628.640000: kicking 7: Client update timeout

NET: 2628.656000: kicking 3: Client update timeout

NET: 2628.656000: kicking 5: Client update timeout

NET: 2628.656000: kicking 7: Client update timeout

NET: 2628.671000: kicking 3: Client update timeout

NET: 2628.671000: kicking 5: Client update timeout

NET: 2628.671000: kicking 7: Client update timeout

NET: 2628.687000: kicking 3: Client update timeout

NET: 2628.687000: kicking 5: Client update timeout

NET: 2628.687000: kicking 7: Client update timeout

NET: 2628.687000: Lua: Disconnected client [3] "Yoyo"

NET: 2628.687000: remove: client 3

NET: 2628.718000: Lua: Disconnected client [7] "Jimjim"

NET: 2628.718000: remove: client 7

NET: 2628.718000: kicking 5: Client update timeout

NET: 2628.734000: Lua: Disconnected client [5] "Wood"

NET: 2628.734000: remove: client 5

NET: 2752.968000: client[4] has left the game

NET: 2754.765000: Lua: Disconnected client [4] "Skyzo"

NET: 2754.765000: remove: client 4

NET: 2784.953000: simulation paused, modelTime = 2688.983000

NET: 2786.000000: simResume: curTime=2770.933306, syncDelay=0.500000, startTime=2771.433306

NET: 2786.031000: simulation starting, state=ssStarting

NET: 2786.031000: syncStart at 2771.433306:

NET: 2786.500000: simulation started, state=ssRunning

NET: 2856.406000: accepting connection from 92.152.52.225/51578

NET: 2856.453000: Lua: Connected client: id = [2], addr = 92.152.52.225:51578, name = "Wood"

NET: 2856.453000: append: client 2

NET: 2857.562000: dgram from 2: port has changed from 51578 to 54580

NET: 2862.000000: messages tracked: 179505

NET: 2862.000000: Host::process(): cnt=162570, min=0.000002, max=0.432278, avg=0.000054

NET: 2862.015000: Host::onFrameEnd(): cnt=162562, min=0.000005, max=0.033066, avg=0.000008

NET: 2862.015000: messages: cnt=90110, min=1.000000, max=398.000000, avg=1.991766

NET: 2862.015000:

--- Recvd messages stats:

2 "netSyncReply" 12746 127460

9 "netClientReady" 7 28

12 "netPlayerStop" 4 16

15 "netClientStarted" 7 0

16 "MsgClnConnect" 8 365

19 "MsgClnSetSlot" 14 162

31 "MsgChatRecv" 83 3802

34 "woCar::MsgDamage" 3 48

51 "(null)" 53 424

52 "(null)" 1 20

53 "(null)" 27 432

56 "(null)" 1766 14128

65 "(null)" 157613 6004001

66 "(null)" 35 595

67 "(null)" 472 2360

68 "(null)" 113 678

69 "(null)" 274 9042

70 "(null)" 12 192

71 "(null)" 7 28

75 "(null)" 7 28

77 "(null)" 103 927

78 "(null)" 81 729

79 "(null)" 4916 49778

81 "(null)" 30 750

83 "(null)" 16 336

85 "(null)" 1 6

89 "(null)" 15 14392

90 "(null)" 3 2079

91 "(null)" 3 24

92 "(null)" 21 168

94 "(null)" 721 5768

98 "(null)" 133 3192

99 "(null)" 1 5

100 "(null)" 11 490

272 "(null)" 15 120

274 "(null)" 107 1819

276 "(null)" 16 80

278 "(null)" 15 255

2049 "SrvNetConnect" 8 32

2050 "SrvNetDisconnect" 8 64

2053 "PlayerPing" 12746 101968

2061 "SpawnLocalPlayer" 1 0

---

NET: 2862.015000: simulation stopped, state=ssIdle

NET: 2862.015000: Server::process(): cnt=162570, min=0.000010, max=0.432288, avg=0.000072

NET: 2862.015000: Server::onReceive(): cnt=180124, min=0.000002, max=0.007456, avg=0.000007

NET: 2862.046000: DsbServer::onRead(): cnt=165653, min=0.000012, max=0.014794, avg=0.000046

NET: 2862.046000: DsbServer::onWrite(): cnt=501487, min=0.000008, max=0.107617, avg=0.000025

NET: 2863.890000: client[2] is ready to start

NET: 2863.890000: client[2] has left the game

NET: 2863.921000: Lua: Server stopped

NET: 2863.937000: remove: client 2

NET: 2863.937000: server has stopped

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