RastaPutin Posted November 5, 2010 Posted November 5, 2010 Before FC2, in DCS BS, I wrote several missions that included my own .ogg sound files ( voice comms). As I recall I had no problems. I'm just in the process of writing an FC2 mission. Ive included some 'test' comms .ogg files ( tried .wav as well ) , but although the trigger is activated, the text message appears .. I get no sound played. Is this a known issue or do I need to set things up in a specific way ? :helpsmilie:
Silent Warrior Posted November 6, 2010 Posted November 6, 2010 Speaking with no experience at all of any sort of any Flanker/Lock-On/DCS mission editor (FRED2, on the other hand...), have you compared your settings to voice-messages that work? Correct sender/receiver/channel? How are your in-game/sim volume sliders? How did you encode the .oggs? (Hm, I guess that might not matter - I see you tried .wav too with the same result.) How many channels, what bitrate/quality settings? (Both OGG/WAV.)
RastaPutin Posted November 23, 2010 Author Posted November 23, 2010 Ta SW for your reply - Seem to have resolved the issue. Ensure that the 'Headphones' volume slider in options is not at zero.
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