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Posted

Is there any kind of smoke rockets for russian aircraft (flyable or AI) like the ones the A-10 can carry?

I'm currently building some missions and I would like an AI plane to mark the targets (I don't like to use the targeting reticle always).

Another question:

How do you make ships attack other ships? I have tried assigning targets but no go.

Thanks

Posted

As in the Lockon 1.1 Manual, S-8TsM with a Range of 2,2 km is a Smoke (target designation) rocket that gives off a lovely orange smoke.

 

It shows up in the B-8CM in the Payload screen. And if it's just one target, make sure you don't have too many B-8CM or it's just a large orange cloud in which the target can hide.

 

Thanks for asking - I'll probably use it in a mission

 

Ships in 1.1 = I just tested moving and stationary ships

A Molyna sunk an Elnya with Kh-41 missiles, Attacked a CV with the same types of missiles, fired guns at Oliver Perry.

It was sunk by heavy gunfire from a Ticonderoga.

 

Are you changing a Turning point into an Attack Point. And then Targeting. I don't think it happens automatically. If you need it to happen at a certain time , you can put Waypoint 0 at StartTime+15minutes or however long it takes for your plane to be in the area.

ZoomBoy

My Flight Sims Page

- Link to My Blog - Sims and Things - DCS Stuff++

- Up-to-Speed Guides to the old Lockon A10A and Su-25T

- Some missions [needs update]

Posted

Thanks Zoomboy, just tested them. Exactly what I needed and I like the orange smoke (great with the winter terain).

By chance do you know how long does de smoke last?

Posted

1) Further testing has shown that the Smoke rockets are on:

Su-25, Su-25T, Su25TM, Su-27, and Su17M4

Unfortunately, not on any helicopters.

 

2) The smoke lasts 5 minutes and the plane shoots all of its B-8CMs at once and doesn't go around again. Remember that the target should be marked as Rockets only or it will try to take out the target with its cannon.

 

3) Attached is my testing mission for the ships - hit F9 to get to the Ships

Timing.zip

ZoomBoy

My Flight Sims Page

- Link to My Blog - Sims and Things - DCS Stuff++

- Up-to-Speed Guides to the old Lockon A10A and Su-25T

- Some missions [needs update]

Posted

Wow, many thanks Zoomboy.

I have more questions so that you don't get bored.

Can you shoot antiradiation missiles like the Kh-58 at EWR sites?

I just made a mission to test it out and the plane just won't let you fire at them. Firing at other threats like Buk sites works ok.

Posted
Wow, many thanks Zoomboy.

I have more questions so that you don't get bored.

Can you shoot antiradiation missiles like the Kh-58 at EWR sites?

I just made a mission to test it out and the plane just won't let you fire at them. Firing at other threats like Buk sites works ok.

Do you have the L-081 Fantasmagoria pod slung underneath the Su-25T because they show up like diamonds when you press I.

If they don't show up on your HUD maybe because they are not close enough or they are not within the HUD. Do a 360 degree turn in the SU-25T.

What specific EWR? 1L13 EWR or 5SG6 EWR?

ZoomBoy

My Flight Sims Page

- Link to My Blog - Sims and Things - DCS Stuff++

- Up-to-Speed Guides to the old Lockon A10A and Su-25T

- Some missions [needs update]

Posted
Look at the table on page 152-153 of the 1.1 manual. No antiradar missile can lock on to either EWR station.

Oh ya, I'd wondered about that. Tested and true: thanks.

The Fantasmagoria pod does have a useful thing with respect to EWR stations: You can use it to slew your Shkval TV onto it and lock on a Vikhr or Kh-25ML missile and launch it. But you need both TV and Pod on. It takes a bit of technique.

It can also be used when you run out of anti-radar missiles. You'd find the SAM in the HUD with the Fantasmagoria Pod, slew the Shkval TV onto it, and launch a Vikhr or Kh-25ML.

ZoomBoy

My Flight Sims Page

- Link to My Blog - Sims and Things - DCS Stuff++

- Up-to-Speed Guides to the old Lockon A10A and Su-25T

- Some missions [needs update]

Posted

Actually you can lock EWR using ETS. They show up as triangles and change to circles when you lock them. You can't fire at them though. Well no problem there as that's how it's supposed to be.

Posted

Need help!! :confused:

I'm building a mission and need to destroy 3 OSA sam sites susing an AI flight. Well everything works, they fire their missiles and destroy all three sams. The problem is that one plane keeps flying in the direction of the targets (the other one follows waypoints as planned). Eventually it gets shot down and right then the other one turns around and starts flying toward the downed aircraft :rolleyes: only to get shot down too.

Zoomboy many you can help me here. I included the file for you to review.

 

Thanks

antiradar.zip

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