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Posted

Hallo.

 

How do i make buttons so they work with switches?

 

I.e. in blackshark i can put a switch to say the master arm switch. It works fine if i switch it on, but when i switch it off again it dont work, it will first switch off when i switch it on again.

 

A bit hard to explain.

 

I havent looked at the TARGET software yet since i have no clue how to work it. But someone said that A10C will work for the TM Warthog even without the target software. I guess that means also the switches and hats which have 2 or 3 positions. But cant i get same effect in blackshark?

 

It would be nice if i could map a switch to a ingame switch, so it would be in either OFF or ON position according to the button on the stick.

Posted

Short answer is you can't do what you want without TARGET in any sim that wasn't written to understand the Warthog (ie anything but DCS A-10C).

 

Without TARGET, the switches are either one button or two buttons (2-way and 3-way switches respectively).

 

The EAC arm/off switch, for example, is one DX button. When the switch is 'on', the DX button is on. When the switch is off, the DX button is off. Thus, you'd have to find a way to make BS understand the release of a DX button as a command to turn off master arm...which I don't believe it can do.

 

TARGET will take the simple on/off state and turn it into separate off->on and on->off transitions, and allow programming accordingly.

 

Doing what you want in TARGET is really quite simple.

 

Suppose you wanted to make the EAC be master arm on/off. You'd doubleclick the 'ARM' position, and tell it what keystrokes to use to turn on master arm. Then do the same thing for the off position.

"Tank! I need a program for a TM Warthog!"

 

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