Haggart Posted June 7, 2011 Posted June 7, 2011 Hey, does somebody know how to call an dll by the export.lua? There's the gaming vest out in the field which simulate body effects with the help of air pressure chambers in the vest. The problem: they only support some egoshooters. But they're offering an C/C++-SDK (here). I now thought about implementing a little dll which gets the desired effect (g-curve etc) and convert it to the desired effect. Any idea to that concept? There's no "Overkill". There's only "open fire!" and "time to reload". Specs: i7-980@4,2Ghz, 12GB RAM, 2x GTX480, 1x 8800GTS, X-Fi HD, Cougar, Warthog, dcs-F16-pedals
Gadroc Posted June 7, 2011 Posted June 7, 2011 I don't think you can, but you can write a c/c++/c# application which can talk to lua via sockets.
shu77 Posted June 7, 2011 Posted June 7, 2011 Have a look at this thread http://forums.eagle.ru/showthread.php?t=22854 this explains how to send the LUA data to another app for the purposes of getting it onto an LCD. It might give you some pointers on what you are trying to achieve. Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools
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