Relayer Posted June 12, 2011 Posted June 12, 2011 Just encountered this in 1.1.0.8, there appears to be a discrepancy between the actual water level and what's being reflected. It's not so easy to see in a screenshot unless you can see the shadow and reflection in one shot, but when it's actually moving it's very disorientating when flying at low level. Essentially what I see is that the water appears to be 'lower' than it really is, so it's easy to drift downwards and end up hitting the water when the surface still appears to be a few feet below you.
Xxx Posted June 12, 2011 Posted June 12, 2011 Just encountered this in 1.1.0.8, there appears to be a discrepancy between the actual water level and what's being reflected. It's not so easy to see in a screenshot unless you can see the shadow and reflection in one shot, but when it's actually moving it's very disorientating when flying at low level. Essentially what I see is that the water appears to be 'lower' than it really is, so it's easy to drift downwards and end up hitting the water when the surface still appears to be a few feet below you. [ATTACH]52563[/ATTACH] Thats an interesting find. Without sounding flippant, Guy Gibson and 617 Dambusters had the same problem. At 60 feet there was a "no mans land" where the water "dissappeared"! They used a couple of spotlamps! In A10c, I always set up the radar altimeter "tape" on the HUD, from the test menu and the altitude limits on the UFC. You can fly as low as you dare then and will always know your altitude. These are great RW aids.;) [sIGPIC][/sIGPIC]i7 Haswell @ 4.6Ghz, Z97p, GTX1080, 32GB DDR3, x3SSD, Win7/64, professional. 32" BenQ, TIR 5, Saitek x55 HOTAS. Search User Files for "herky" for my uploaded missions. My flight sim videos on You Tube. https://www.youtube.com/user/David Herky
Relayer Posted June 12, 2011 Author Posted June 12, 2011 Thats an interesting find. Without sounding flippant, Guy Gibson and 617 Dambusters had the same problem. At 60 feet there was a "no mans land" where the water "dissappeared"! They used a couple of spotlamps! In A10c, I always set up the radar altimeter "tape" on the HUD, from the test menu and the altitude limits on the UFC. You can fly as low as you dare then and will always know your altitude. These are great RW aids.;) I get what you're talking about there, but in this case it appears as if the water is being drawn below the land level. The shadow of my aircraft appears to be hanging in mid air, above the surface of the water. This didn't appear to be an issue with previous versions. As I say, it's very very difficult to explain with screenshots, so I might see about making a short video to demonstrate what I'm talking about. I've attached a dxdiag report to give you a better idea of what I'm running, and will update gfx drivers and report back.DxDiag.txt
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