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Posted

Hello all,

this is about a thematic multiple threads exists for, but I don't find any solution in the existing ones.

in a mission a few days ago flown in our squadron, we'd an Eagle squad deep inside enemy territory. Inbound to homeplate, a refuling by an KC-10 was scheduled. But after two refuled Eagles, the tanker raised the boom and didn't want to lower it, even while an Eagle was in the box.

Now I built a test refuling mission and encountered that problem again, and another - I gave the tanker a 40miles-track with two wp and set them to begin/end loop. However, the tanker seems to be constantly in a turn when I try to refuel.

I can't post the first mission for it's disclosured, but the second was rather simply anyway. Anyone any idea?

There's no "Overkill". There's only "open fire!" and "time to reload".

Specs: i7-980@4,2Ghz, 12GB RAM, 2x GTX480, 1x 8800GTS, X-Fi HD, Cougar, Warthog, dcs-F16-pedals

Posted

Some things to make sure you set:

1. Set the tanker task to refueling

2. Set the first waypoint of the tanker to the refeuling task

3. Set one of the next waypoints to begin loop, and a later waypoint to end loop.

4. Place those waypoints far apart so that the tanker flies straight.

5. Make sure the tanker has enough fuel

There are only 10 types of people in the world: Those who understand binary, and those who don't.

Posted

Thanks for input - according to manual, refueling task makes the Aircraft with that task go refueling; aka if you'ld let a circling E-3 refuel while on station.

There's no possibility of setting offload max in FC2, sadly... and the tanker crews never behaved very... intelligent :/ something like "if I tell an aircraft Cleared contact I should continue straight and level instead of flying curves" would be a minimum ;)

There's no "Overkill". There's only "open fire!" and "time to reload".

Specs: i7-980@4,2Ghz, 12GB RAM, 2x GTX480, 1x 8800GTS, X-Fi HD, Cougar, Warthog, dcs-F16-pedals

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