spooks2k1 Posted July 2, 2011 Posted July 2, 2011 I have something really strange going on with my structable.sht I was beavering away at some terrain making, I created a new building model and replaced the Terminal_1 model, I never touched the structable.sht. Everything worked fine, no problems at all. Then I thought i would try and add a new building model to the game rather than replace, so I opened up structable.sht in Notepad++ (using the default ANSI coding), changed my mind and closed it again. No edits, nothing, just opened and closed it. The next time I ran Assemblescenes I got a "parse error" message, so I replaced structable.sht with a backup and it fixed the problem. I can't understand why just opening and closing structable.sht can alter the file in any way. The only info I can find on this forum is here .. http://forums.eagle.ru/showthread.php?p=648229&highlight=structable#post648229 It's in russian but it seems he has a similar problem. What do you guys use to edit yours with ? I must have opened my backup by mistake and now that too is corrupted in some way. The only thing i can think of is my virus realtime scanning may be the culprit, but disabling it didn't solve the problem. I hope there's an easy fix, I don't fancy a full re-install. thanks
spooks2k1 Posted July 2, 2011 Author Posted July 2, 2011 Hmmm, It seems you just need to run the game it fixes the file, my oversight was I was just running assemblescenes.exe after opening structtable.sht & before running the game.
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