Jump to content

Recommended Posts

Posted

I have something really strange going on with my structable.sht

 

I was beavering away at some terrain making, I created a new building model and replaced the Terminal_1 model, I never touched the structable.sht.

 

Everything worked fine, no problems at all. Then I thought i would try and add a new building model to the game rather than replace, so I opened up structable.sht in Notepad++ (using the default ANSI coding), changed my mind and closed it again.

 

No edits, nothing, just opened and closed it.

The next time I ran Assemblescenes I got a "parse error" message, so I replaced structable.sht with a backup and it fixed the problem.

 

I can't understand why just opening and closing structable.sht can alter the file in any way.

The only info I can find on this forum is here ..

 

http://forums.eagle.ru/showthread.php?p=648229&highlight=structable#post648229

 

It's in russian but it seems he has a similar problem.

 

What do you guys use to edit yours with ? I must have opened my backup by mistake and now that too is corrupted in some way.

The only thing i can think of is my virus realtime scanning may be the culprit, but disabling it didn't solve the problem.

 

I hope there's an easy fix, I don't fancy a full re-install.

 

thanks

Posted

Hmmm, It seems you just need to run the game it fixes the file, my oversight was I was just running assemblescenes.exe after opening structtable.sht & before running the game.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...