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Better simulating missile guidance in RTS games


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Been working on modding World in Conflict to make missile guidance more realistic in an RTS game.

 

Basic aerodynamics of rocketry (boost/impulse, coasting, forces acting upon rocket affecting energy, etc), guidance algorithms including proportional navigation and inertial guidance are supported. Data-link with host unit (in case of Apache Longbow) is also supported.

 

AIM-9X and AGM-114L test video in game:

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