GregP Posted September 27, 2011 Posted September 27, 2011 (edited) With Foxy on my Cougar I used to have the TDC Cursor mapped to the microstick's unshifted state and mouse control on its shifted state, but I can't find any analogous way to do this with the Warthog's Slew Control. From the TARGET Script Editor manual I figured out that I could use the following to do slew control: KeyAxis(&Throttle, SCX, 'o', AXMAP2(3, HOTAS_slew_left, 0, HOTAS_slew_right)); KeyAxis(&Throttle, SCY, 'o', AXMAP2(3, HOTAS_slew_up, 0, HOTAS_slew_down)); But from what I understand, using 'KeyAxis' prevents me from using the 'MapAxis' command that would let me assign the shifted state to mouse control. Is there some 'mouse command' (but one that is not an axis like MOUSE_X_AXIS) that I could use in another KeyAxis statement? Anybody have any ideas? Edited September 27, 2011 by GregP
sofie_59 Posted September 30, 2011 Posted September 30, 2011 (edited) Thanks for the info GregP! Strange that nobody comment on this Edited September 30, 2011 by sofie_59 MB:MSI X79A-GD45 CPU:Intel Core i7 3930K 3.2GHz Ram:16 gb Grafik :GTX 680 Sli Win 7 64 bit 1200 W 2 ssd 120 gb 1 2 TB western Digital Caviar Green
andyfoot Posted October 1, 2011 Posted October 1, 2011 Thanks for this, been wondering if I could do this without using the Target software. I used to have the X52 Pro and had a similar setup with the throttle mouse, using it unshifted for TDC, shifted for mouse, but using the Saitek software.
GregP Posted October 3, 2011 Author Posted October 3, 2011 One other helpful detail that I discovered is that I didn't need to explicitly bind the TDC slew functions to the unshifted state in TARGET -- rather, you can assign the axes in-game: they'll work as TDC slew when in-cockpit, but will 'turn off' when you go to an external view. Doing this has now given me smoother TDC slewing than when I specifically bound the TDC slew functions to the axes in TARGET (as shown in my first post).
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