beynesairforce Posted December 28, 2011 Posted December 28, 2011 Sorry for my english but i will try to explain what i try to get with the mission editor. At mission start, i would like to have a plane (F15E for exemple), in the air, going to land with damage (engine smoking for exemple). I didn't find how to get that kind of visual effect. Is it possible ? How to do it? Thanks for your help. [sIGPIC][/sIGPIC] Intel I7-960 / 12Gb Corsair DDR3 Ram / Asus GTX980 Ti Strix / Asus PB287Q / TIR 5+Clip Pro Logitech G13/ TM Warthog N°01295 / Saitek Combat Rudder Pedals / Win Seven 64bits/ TM Cougar MFDs (Vers. 1) / 1 Syncmaster 206BW running Helios
Jona33 Posted December 28, 2011 Posted December 28, 2011 Best bet is explode unit but with a very small explosion size, should do damage without blowing it out of the sky. Always remember. I don't have a clue what I'm doing
beynesairforce Posted December 28, 2011 Author Posted December 28, 2011 Best bet is explode unit but with a very small explosion size, should do damage without blowing it out of the sky. Thanks for the tip but how can i do that ? [sIGPIC][/sIGPIC] Intel I7-960 / 12Gb Corsair DDR3 Ram / Asus GTX980 Ti Strix / Asus PB287Q / TIR 5+Clip Pro Logitech G13/ TM Warthog N°01295 / Saitek Combat Rudder Pedals / Win Seven 64bits/ TM Cougar MFDs (Vers. 1) / 1 Syncmaster 206BW running Helios
beynesairforce Posted December 28, 2011 Author Posted December 28, 2011 ok, i've found in trigger an explosion (no effect on the plane) and explode unit action who is better :thumbup: [sIGPIC][/sIGPIC] Intel I7-960 / 12Gb Corsair DDR3 Ram / Asus GTX980 Ti Strix / Asus PB287Q / TIR 5+Clip Pro Logitech G13/ TM Warthog N°01295 / Saitek Combat Rudder Pedals / Win Seven 64bits/ TM Cougar MFDs (Vers. 1) / 1 Syncmaster 206BW running Helios
Jona33 Posted December 28, 2011 Posted December 28, 2011 For the other explosion action it goes boom at the trigger zone you select. Useful for blowing up random buildings. Always remember. I don't have a clue what I'm doing
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