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Posted

Sorry for my english but i will try to explain what i try to get with the mission editor.

 

At mission start, i would like to have a plane (F15E for exemple), in the air, going to land with damage (engine smoking for exemple). I didn't find how to get that kind of visual effect.

 

Is it possible ?

How to do it?

 

Thanks for your help.

[sIGPIC][/sIGPIC]

 

Intel I7-960 / 12Gb Corsair DDR3 Ram / Asus GTX980 Ti Strix / Asus PB287Q / TIR 5+Clip Pro Logitech G13/ TM Warthog N°01295 / Saitek Combat Rudder Pedals / Win Seven 64bits/ TM Cougar MFDs (Vers. 1) / 1 Syncmaster 206BW running Helios

Posted

Best bet is explode unit but with a very small explosion size, should do damage without blowing it out of the sky.

Always remember. I don't have a clue what I'm doing

Posted
Best bet is explode unit but with a very small explosion size, should do damage without blowing it out of the sky.

 

Thanks for the tip but how can i do that ?

[sIGPIC][/sIGPIC]

 

Intel I7-960 / 12Gb Corsair DDR3 Ram / Asus GTX980 Ti Strix / Asus PB287Q / TIR 5+Clip Pro Logitech G13/ TM Warthog N°01295 / Saitek Combat Rudder Pedals / Win Seven 64bits/ TM Cougar MFDs (Vers. 1) / 1 Syncmaster 206BW running Helios

Posted

ok, i've found in trigger an explosion (no effect on the plane) and explode unit action who is better :thumbup:

[sIGPIC][/sIGPIC]

 

Intel I7-960 / 12Gb Corsair DDR3 Ram / Asus GTX980 Ti Strix / Asus PB287Q / TIR 5+Clip Pro Logitech G13/ TM Warthog N°01295 / Saitek Combat Rudder Pedals / Win Seven 64bits/ TM Cougar MFDs (Vers. 1) / 1 Syncmaster 206BW running Helios

Posted

For the other explosion action it goes boom at the trigger zone you select. Useful for blowing up random buildings.

Always remember. I don't have a clue what I'm doing

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