snak Posted March 27, 2012 Posted March 27, 2012 (edited) When group 'A' enters a trigger zone 'zz' i would like group 'B' to appear this is what I did type - 1 once name - qqqq event - no event condition Type -part of group in zone group - A zone - zz Actions Action - Group active Group - B Group B appears to be on the map at the mission start - but this is not what I want to happen - any idea ? Thanks Paul Edited March 27, 2012 by snak
Grimes Posted March 27, 2012 Posted March 27, 2012 Its quite simple, every group has a parameter named "start". By default it will be whatever the mission start time is, usually 12:00:00/0 (Hours: Minutes: Seconds / Day) This number defines when the group will appear, so if its the same as the mission start time it will be spawned at the start of the mission. If you make it read 12:05:00/0 it will spawn in 5 minutes after mission start. The group activate trigger acts as sort of an override causing the group to spawn sooner. Generally if you want to use group activate you set the start time for that specific group to a day later. (12:00:00/1) It doesn't have to be a day, it just needs to be some time greater than how long you think the mission might be running for. I just like using days because its easier to change and keep track of than doing a delay a few hours longer than however long the mission should run for. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
snak Posted March 28, 2012 Author Posted March 28, 2012 thanks grimes id forgotten about that part ie forward dating the clock
Recommended Posts