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Posted

I'd really like to make a mission in which the player must precisely locate targets whose approximate positions are given in the brief. Unfortunately, it seems that success criteria for this type of mission can't really be defined using the GUI mission editor. Would it be possible to script the following pseudocode in lua and implement it in a mission?

 

on player-initiated target point (TP) designation:

if TP coordinates are less than 50 meters from actual target coordinates


[indent]then print "Target identified!"[/indent]





[indent]else print "Invalid target coordinates."[/indent]



end

Posted

If it's MP than you can use SLMOD. You can trigger something that works only if the right co ordinates are typed into chat.

Always remember. I don't have a clue what I'm doing

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