gunterlund21 Posted July 21, 2012 Posted July 21, 2012 Im in the process of creating a complicated trigger that checks to see if a certain vehicle is inside the moving unit zone of another. I have a supply chain of 10 vehicles can can "resupply" the main vehicle. Each Supply vehicle has its own moving zone assigned. So.. if anyone of the 10 supply vehicles move close enough to the main vehicle, the main vehicle will turn its AI back on to allow it to start moving again. Needless to say this creates a long and drawn out trigger with any 1 of ten vehicles able to resupply this one vehicle. I thought I could go straight into the Mission lua file and just change the unit id number directly instead of changing each moving zone parameter in the editor which is tedious. When I go back into the editor I dont see any of my changes however even though the mission file has been edited. Are there other areas in the mission file that need to be changed for the editor to recognize the change? I was in Art of the Kill D#@ it!!!!
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