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Posted

Hi,

I was trying to setup top-down two monitors with MFCD only on bottom one but I have problem that I got duplicated top display on bottom screen and MFCD under that. See screenshot.

 

Could anyone help me?

 

Thanks.

 

My MonitorSetup:

_  = function(p) return p; end;
name = _('MySetup');
Description = 'My Setup'
Viewports =
{
    Center =
    {
         x = 0;
         y = 0;
         width = 1680;
         height = 1050;
         viewDx = 0;
         viewDy = 0;
         aspect = 1680/1050;
    }
}

RIGHT_MFCD =
{
    x = 1300;
    y = 1050;
    width = 380;
    height = 380;
}

UIMainView = Viewports.Center

 

DSC_0486.JPG

Posted

I see possibly 2 things that you need to check;

 

1) change your aspect ratio from 1680/1050 to 1.6 (1680/1050=1.6)

 

2) check your screen arraignment when you right click on your desktop and go to Screen Resolution.

 

-make sure your lower screen is set up exactly how you have it setup in this picture.

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Posted

What is the resolution of your second monitor? Can you take a screen shot of the windows resolution screen with your second monitor highlighted. I forgot about adding your second monitors resolution to your overall res. Also, what procedure did you use to export your MFCD? Here is the procedure I followed. I followed the steps as indicated in the second post. I know PeterP could solve your problem in 2 seconds but I figured I'd try to help out.

http://forums.eagle.ru/showthread.php?t=70716

 

When you are in the main menu for the game is the menu stretched over both monitors or does it just show up on your top monitor?

 

I think there should also be a couple more sections in your .Lua file. Here is an example of my .Lua file sections;

 

_ = function(p) return p; end;

name = _('0utLAW Monitor');

Description = '0utLAW Monitor';

Viewports =

-- Put your values in , and delete all exports that you don't want to use !

-- You will have to determine the area for the MP/SP GUI

{

Center =

{

x = 0;

y = 0;

width = 1920;

height = 1080;

viewDx = 0;

viewDy = 0;

aspect = 1.7;

}

}

 

GUI=

{

x = 0;

y = 0;

width = 1920;

height = 1080;

}

 

RIGHT_MFCD =

{

x = 1300;

y = 1092;

width = 392;

height = 392;

}

 

More View Ports and then....

 

UIMainView = GUI

 

Here is how my monitors are setup;

280169286_Monitorpic1.jpg.b0f1b129fc00f166f82b8b047153a03e.jpg

 

281199223_Monitorpic2.jpg.2ac84c459266769e8f5df5249288a43f.jpg

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Posted

It is duplicating your main display even though you seem to have the right setting in your Multiple Displays drop down box of your Windows screen resolution page.

Make sure that it also says "Extend these Displays" when you have monitor 2 highlighted.

Mine actually says "Extend Desktop to this Display" not sure if that is any help.

What video card are you running. You may want to check the screen res there also to make sure you are extending your displays and not duplicating it. Though it usually matches whatever you do in the windows display page. Maybe its overriding it.

Worth a shot I guess.

Airdog

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http://www.blackknightssquadron.com/

Posted

I have moved portrait next to landscape monitor as on screenshot and it is now working as expected with following code. But I don't know why it is not working with previous layout.

 

resolution2.png

 

_  = function(p) return p; end;
name = _('MySetup');
Description = 'My Setup'
Viewports =
{
    Center =
    {
         x = 0;
         y = 0;
         width = 1680;
         height = 1050;
         viewDx = 0;
         viewDy = 0;
         aspect = 1.6;
    }
}

RIGHT_MFCD =
{
    x = 2350;
    y = 0;
    width = 380;
    height = 380;
}

UIMainView = Viewports.Center

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