Nopileus Posted May 9, 2013 Posted May 9, 2013 When looking around in the cockpit i found some gaps in the model, i attached some pictures where i marked them. The rear doors also have them, but i'm unsure how this looks in the real helicopter.
Krebs20 Posted May 10, 2013 Posted May 10, 2013 Just some information for you. The real Huey uses a snap on skin for the interior. It does rip and it does not like to lay flush on the edges when old. The game's gaps may be closer to reality without intending to be. Can you make a short track and submit it here? All you need to do is load up and look at the gaps. I'll see if they still appear in further builds. [sIGPIC][/sIGPIC]
Nopileus Posted May 15, 2013 Author Posted May 15, 2013 As of 1.2.4.12179 these seem to have been fixed Nice response time guys :thumbup:
Krebs20 Posted May 15, 2013 Posted May 15, 2013 Sorry I did not respond. It was already fixed in the test build when I checked it. I am happy it made the push to public release. Never the less, Thank you for the report. [sIGPIC][/sIGPIC]
ALDEGA Posted May 20, 2013 Posted May 20, 2013 Found another gap, present in latest update: right side gunner.
Nopileus Posted June 6, 2013 Author Posted June 6, 2013 (edited) After a while i have noticed that the bug i reported in the first post is still present. However, it only seems to appear under certain conditions though i'm not quite sure what these are. I have a hunch that it depends on if i have guns/rockets mounted or not since i noticed it on most clean flights, but not in the last few campaign missions i did which were all flown armed. If you guys could look into this once more that'd be great. Edited June 6, 2013 by Nopileus
Recommended Posts