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how many would be interested in TWC Su?  

16 members have voted

  1. 1. how many would be interested in TWC Su?

    • Yes
      8
    • No
      2
    • I don't care..
      6


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Posted

Since it is the easiest thing to model, not really any classified info, your moving nozzles which for simulation aspects don't need to be simulated to the last bolt how they move but what they do when they move-change direction of thrust thus moving the plane in different direction ..

 

ED could do it, or do you guys thing a mod could be done or something..

 

 

how many would like to try this stunts out there, .. just for the heck of it, to see how much fun can one have before over-doing it and crashing-it would be hard though but we simmers can do the impossible if we want)) especially when it comes to crashing stuff..

 

Since ED will do the Su-27SM its hard to see this implemented, this is more of a Su-30MKI version and not really Su-27SM thing.. but maybe ED could do just a "tester" where you have this ability but not in combat,but just to try it out, in free-flight? .. god knows nobody would want to dogfight you in this thing..

Posted

You can beat someone using TVC - it doesn't do much for you until you get into some particular regimes of the dogfight, and you really don't need to let it get that far.

 

As for ED simulating this - if they could get their hands on the control laws for the TVC, I don't see why not ... but I don't know where they could find such information.

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I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

what do you mean "control laws" .. i'm not saying they need to model everything to the last bolt...just simulating a change in thrust and the effect it has on the plane afterwards..i think AFM could simulate the rest on its own..

 

about dogfights, i don't care, i would like to see how it is to fly with twc, .. to see how easy it is, or hard to maintain certain loops, moves, .. turns..

 

obviously in dogfight situation you need to know what you are doing or TWC can easily become more a disadvantage than an advantage.. turning right away after passing the bandit would just drain your energy, unless one goes into a knife-dogfight with IR missiles this would be self-defeating manoeuvre ..with guns only i guess TWC shines in the late stages on the fight when you are more or less on the six of the bandit and you can use twc to adjust correctly to him while his speed bleeds as he tries to run away in an every increasingly tighter turn..

Posted (edited)

How are they going to model this without control laws? Control laws are what translate your stick movement to control surface movement.

Edited by GGTharos

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

oh crap, haha, you're right, .. my god, how does one do that? .. from what i heard Russian planes have simply a button, that if you press it all your movements with the stick are amplified to mean two things-moving the normal flight surface controllers like ailerons etc.. plus TWC accordingly.. so you move the stick as you would normally but with added benefits.. so if one pulls full to the back on the stick-pitch wise-it would mean TwC is on full in that direction...

Posted

Well, what the pilot does to activate the system is not all that important though - what is important is how the system translates stick motion to control movement.

 

For a familiar example, consider F-16, F-18, F-15, Su-27: The control laws for those aircraft are available to programmers, AFAIK - for sure I know the ones for the F-15 are, because they are the subject of a public study by NASA.

 

For example, the F-15 will limit rudder movement at certain mach numbers, and it will also remove control of ailerons and translate stick movement to rudder movement instead of ailerons at high angles of attack (because moving the ailerons can stall the wing).

 

The F-15 and Su-27 systems are both electro-mechanical, F-18 and F-16 are completely digital, and in all cases all those systems function to help the pilot not worry about stalling the plane, and just flying it like he wants to.

 

SFM in FC cannot model these control laws, it can't use them even if it did. With AFM, these become very important.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
Since ED will do the Su-27SM

Unfortunately, they won't. It will be just a reworked regular Su-27S.((

 

BTW, it would be great to get Sukhoi fighter with TVC in DCS, but this mean that ED or their 3rd party partners should develop and incorporate a completely new aircraft into the game. And such aircraft should meet high standards of fidelity and realism.

Posted (edited)
Unfortunately, they won't. It will be just a reworked regular Su-27S.((

....

 

From Russian section:

---------

Question: Originally Posted by Sov13t

Question by Matt release ... It's just that DCS: SU-27SM that was mentioned in the video commercials and other press releases / newsletters? Or is it ... This "today" SU-27 unit does not refer to the previously mentioned DCS: Su-27SM?

 

Answer (From Chizh): Yes, this is it, in the plans until the Su-27SM and Su-27S.

------------

So, if I understand well the google translation, -27S and -27SM are planned :-)

 

EDIT:

(And to add, concerning AFM, further in the discussion):

 

Question:

----------

Originally Posted by Dimock

Czyz, I remember you said that the AFM for supersonic you do not have (2 years ago), and it is very difficult to develop.

AFM for supersonic done?

 

Answer (From Chizh): In process.

-------------

:) :) :)

 

 

I let you crawl this section, it's full of interesting comments, questions and answers...

Edited by Cedaway

DCS Wish: Turbulences affecting surrounding aircraft...

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