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Multiplayer crash when hitting taxiing planes with maverick


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Posted (edited)

I recently got two multiplayer crashes while attacking enemy (AI) planes taxiing on the ground with mavericks from the A-10. Both times other people on the server were fine, only my DCS crashed to desktop.

It occured at the exact moment at which one of my mavericks (AGM-65H) would have hit the enemy planes (MIG 29 of some sort). In both cases the planes were taxiing on the ground when I hit them.

The missions are both made by Dragon, BunnyEscort and TheBay (I think) and I was playing on one of the STP servers.

 

These are my system specs:

DCS World 1.2.4.12913

Windows 7, 64bit

Intel i5-2500K @ 3.3GHz

8GB RAM

Nvidia GeForce GTX 570

 

# -------------- 20130601-101041 --------------

 

# C0000005 ACCESS_VIOLATION at 3FAAACE5 00:00000000

00000000 00000000 0000:00000000

3FAAACE5 0026E840 0000:00000000

3FADB979 0026E870 0000:00000000

3FB54BB6 0026E9B0 0000:00000000

3FB5562D 0026EB40 0000:00000000

3FB54846 0026EC30 0000:00000000

EBE92FF6 0026EE90 0000:00000000 ?getConnectorOrientation@?$wAttachableDescriptor@VwNursLauncherDescriptor@@@@QEBAAEBV?$Matrix@$02N@Math@@XZ()+F396

EC039F63 0026EFC0 0000:00000000 ?preInit@wStowage@@QEAAXPEAVcLauncher@@AEAVConfig@Lua@@H@Z()+1F83

EC04F331 0026F060 0000:00000000 ?doExplode@woMissile@@MEAAXAEBVVector@E3@@I@Z()+1D1

EC039238 0026F120 0000:00000000 ?preInit@wStowage@@QEAAXPEAVcLauncher@@AEAVConfig@Lua@@H@Z()+1258

EC035F0A 0026F190 0000:00000000 ?Control_Spec@wRocket@@EEAAXXZ()+19A

EC057AD8 0026F2C0 0000:00000000 ?Control@woMissile@@UEAAXXZ()+A58

EC04EE2E 0026F2F0 0000:00000000 ?MissileSetTarget@woMissile@@UEAAXAEBVVector@E3@@@Z()+13E

F44F86B1 0026F380 0000:00000000

F44F8B6B 0026F3D0 0000:00000000

3FB4C999 0026F460 0000:00000000

3FB4F42D 0026F4C0 0000:00000000

3FB660A4 0026F4F0 0000:00000000

3FB65F7B 0026F520 0000:00000000

3FBF6918 0026F590 0000:00000000

3FBF7DEE 0026FB90 0000:00000000

3FBFAA1F 0026FC40 0000:00000000

76EC652D 0026FC70 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

7746C521 0026FCC0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

 

# -------------- 20130609-125122 --------------

 

# C0000005 ACCESS_VIOLATION at 3F3CACE5 00:00000000

00000000 00000000 0000:00000000

3F3CACE5 0028E9F0 0000:00000000

3F3FB979 0028EA20 0000:00000000

3F474BB6 0028EB60 0000:00000000

3F47562D 0028ECF0 0000:00000000

3F474846 0028EDE0 0000:00000000

ED652FF6 0028F040 0000:00000000 ?getConnectorOrientation@?$wAttachableDescriptor@VwNursLauncherDescriptor@@@@QEBAAEBV?$Matrix@$02N@Math@@XZ()+F396

ED7F9F63 0028F170 0000:00000000 ?preInit@wStowage@@QEAAXPEAVcLauncher@@AEAVConfig@Lua@@H@Z()+1F83

ED80F331 0028F210 0000:00000000 ?doExplode@woMissile@@MEAAXAEBVVector@E3@@I@Z()+1D1

ED7F9238 0028F2D0 0000:00000000 ?preInit@wStowage@@QEAAXPEAVcLauncher@@AEAVConfig@Lua@@H@Z()+1258

ED7F5F0A 0028F340 0000:00000000 ?Control_Spec@wRocket@@EEAAXXZ()+19A

ED817AD8 0028F470 0000:00000000 ?Control@woMissile@@UEAAXXZ()+A58

ED80EE2E 0028F4A0 0000:00000000 ?MissileSetTarget@woMissile@@UEAAXAEBVVector@E3@@@Z()+13E

F45986B1 0028F530 0000:00000000

F4598B6B 0028F580 0000:00000000

3F46C999 0028F610 0000:00000000

3F46F42D 0028F670 0000:00000000

3F4860A4 0028F6A0 0000:00000000

3F485F7B 0028F6D0 0000:00000000

3F516918 0028F740 0000:00000000

3F517DEE 0028FD40 0000:00000000

3F51AA1F 0028FDF0 0000:00000000

771D652D 0028FE20 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

7730C521 0028FE70 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

Log-Files.zip

Edited by Gate-5
Posted

Thanks for trying. As you will know there are multiple planes in the mission and it didnt crash right when I hit the first one, but on the second or thirt. The first time it crashed we were on the server together (BunnyEscort), im playing as "Spike" in multiplayer.

 

When looking at the crash.logs it looks like it would be the same problem and have something to do with using a missile. Maybe I should just switch to guns next time :lol:.

 

Edit: Indeed a CBU-105 would be a more efficient way to do so :lol::lol::lol:

Posted

Exactly :thumbup:

 

Yes it was the H ones. I dont remember wheter I used ground stabilised mode or not, might be. I definitely used both modes the second time it crashed, but I dont know which one was the one that caused it.

 

Ill try to reproduce it too, maybe theres something wrong with my installation.

  • 3 weeks later...
Posted

Just noticed that this also happens when shooting at moving tanks... my game just crashed in TheDam, while I was shooting at the moving column assigned by JTAC Colt34. I think I'll stop to use the AGM-65H for some time :joystick:.

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