Wabacku Posted October 2, 2013 Posted October 2, 2013 Some one help me please, I cant export this model .... I have been banging my head for hours trying to get this to work. Originally I thought that UV mapping every object that wasn't mapped would fix it, however it didn't. Could someone tell me what this means in plain english? Thanks
OldCrow Posted October 2, 2013 Posted October 2, 2013 The problem is with the object called "Line004". Simply find the shape called "line004" and put a edit poly modifier on it. In fact, do that with all your shapes. [sIGPIC]http://www.virtualredarrows.com/member_sigs/vra2012_crow.png[/sIGPIC]
Wabacku Posted October 2, 2013 Author Posted October 2, 2013 The problem is with the object called "Line004". Simply find the shape called "line004" and put a edit poly modifier on it. In fact, do that with all your shapes. Thanks this helped, I also put a UVW map modifier on those lines. But is there a way to make model viewer see in 2048 x 2048 texture size? Currently it thinks it is 1048 x 1048 so the textures are not placed on correctly.
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