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Render problem (No uvw maps coordinates found)


Wabacku

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Some one help me please, I cant export this model .... I have been banging my head for hours trying to get this to work. Originally I thought that UV mapping every object that wasn't mapped would fix it, however it didn't. Could someone tell me what this means in plain english?

 

2yk10s6.jpg

 

Thanks

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The problem is with the object called "Line004".

 

Simply find the shape called "line004" and put a edit poly modifier on it. In fact, do that with all your shapes.

 

Thanks this helped, I also put a UVW map modifier on those lines. But is there a way to make model viewer see in 2048 x 2048 texture size? Currently it thinks it is 1048 x 1048 so the textures are not placed on correctly.

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