wuffman Posted October 13, 2013 Posted October 13, 2013 So the109 in "good' skill level has an unnatural flight path. It sideslips for about 6 seconds, then instanly shoots about 300m further. Rather hard to follow and line up on. The 109 damage model is way too difficult. I hit the thing 10+ times, it's full of holes and losing 3 different fluids, and still flies 20k further @ 330knots. Not realistic model. My wingman refuses to participate in engaging bandits. " Unable" or " Negative "is all he will say. I study the manual, eveything looks right, ammo, enroute task, ROE, etc. Maybe I am doing something incorrectly, but I intend to provide feedback to improve the SIM. Best SIM I have ever flown, but in the intrest of 1944 we need to have a feedback so the bugs can be addressed. DCS is fantastic, and I thank you for your work. - wuffman -:yes:
wuffman Posted October 18, 2013 Author Posted October 18, 2013 My wingman refuses to participate in engaging bandits. " Unable" or " Negative "is all he will say. I study the manual, eveything looks right, ammo, enroute task, ROE, etc.
wuffman Posted October 23, 2013 Author Posted October 23, 2013 (edited) So is this so common no one will touch it, or is it just a stupid question? edit * after 10 days gonna go with stupid question. I notice Winter Owl has same issue * Edited October 24, 2013 by wuffman no joy
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