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jpuk

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Posts posted by jpuk

  1. 47 minutes ago, DishDoggie said:

    I like to make myself Huey missions. I only play Single Player so I find myself poking around in the M.E. (Mission Editor) I spend a crazy amount of time building a 30 min mission. I am no M.E. Pro. I have been working on a old Idea I never fallowed through with. It is a Coast Guard Mission. So I think I have spent the last 3 weeks of free time working on it(I am Retired)Tons of free time. Last night I ran the mission and for the first time it ran as it should with all triggers going off at the correct time and Flag values being correct and Randomized Events All working together at he correct times. The Mission still lacks important features like direction as in only the maker knows what to do at mission start where to go and Why. Lots of things could be added to make it way more fun like Voice overs (Not My Voice or low quality AI) Still A work in progress. 8Balls sinking ship is off shore about a mile and a half and The Coast Guard Command Needs me in the Air and on Station after waiting for a TV crew to show up that wants to do a Fallow around Video of us as a Life in the Day of the US Coast Guard. Their TV 10 Huey is late So we Take off. None of the Mission things I will now talk about have been made. Maybe a few soft missions like some kind of sling loading repair parts from a contractors field to the Coast Guard ship Oliver H. Perry then maybe a Oil rig Hurt Worker rescue to a Hospital then The main event. (This is the part that is now made and tested) The sinking Ship will start pumping out dark black smoke (Not Good) as you move to investigate it (about a mile and a half away) the TV Huey will now stop fallowing you and head for the Ship on its own and on it's preset Waypoints will orbit the Sinking ship. This is when you see the Odd events around the Ship making you question this not normal situation. There are 4 lines of Life rafts running out from the ship in a X shape could be about 40 Rafts(the Ship cant have that many people on it) Then your wondering What is in the Rafts? Are they trying to save Cargo in the rafts? This is about the time the TV Huey trips the trigger for the Speed Gun Boats hidden in the black smoke to burst out of the Smoke and start throwing lead at us. Your Door gunners need to take them out. If that happens your left to see at the end of each life raft line is the last raft with 3 people in each raft. The Ship is on fire and sinking The terrorist have chained the rafts together with fuel cells in each raft at the end of the chain is the crew members that need rescued. This is when the First Explosion goes off of the first Fuel cell in the raft chain. You must free and rescue the 3 crewmembers in this chain of fuel cells before the exploding timer gets to the last cell in the chain killing the crewmembers. The 4 Chains are on a Random Explosion and you are forced to only save the next crew raft at the end of each chain of fuel cells that will start to explode on a random time. you have to hover at the Crews Raft lower the 5 AGL Altitude in the raft zone for 30 seconds  to free the crew the exploding chain will reach the crews in 45 seconds from the 1st chain explosion. It is a Challenge to get done. If you hit the Rafts with the Huey it can kill you or damage the Huey Take to long to save the crew and your forced to abandum them on live TV or Die trying. Not a lot of talking about missions people make so This is the reason for this post. please feel free to tell us what you create to play in single player Missions.

    Sorry but some text formatting would be fine. This is hard to read.

    • Like 2
  2. On 2/7/2024 at 5:49 PM, HansPeter1981 said:

    Hello there,

     

    5500+ hours in "real life" currently flying the 407 Winter and 212 summer. So pretty close to Huey and upcomming OH58. The only time you have "force feedback" is when you turn the hydraulics off, or push against the activated force trim in the 212.  So like Evel Bert was saying, no self centering and  very easy to move at least for the cyclic. In dcs I have an extension + weakest spring on my Gunfighter which is a pretty satisfying feel for me.

    So other then in smaller models without hydraulics you dont feel much other then some correlation between cylic and collective. Or some self centering on the anti torque pedals (unless also hydraulicly boosted).

     

    Just to give you an idea about real life:

    So if I let the cyclic go it would fall with gravity in the direction its being displaced unless enough friction is applied to prevent that.

    Now that I talk about it, the 212 not sure about the huey or if its modelled in DCS has a stabilizer bar on top of the rotorhead and you can certainly feel that on your cyclic inputs. Quite some lag and some travel for certain changes.

    407 instead because of its semi rigid rotorhead the cyclic is super "touchy" and responsive.

    Collective instead would travel with your cyclic or certain manouvers, but I fly with a ton of friction on it, so if I dont move it it doesnt move...  the only thing you feel there is the resitance of your applied friction...

     

    Maybe worth mentioning... I stopped using trim with DCS Helicopters, because in reality you would trim your cyclic which means it will hold its postion or gets displaced with the trim movement.

    That would be the only meaningful application here for "force feedback" I can imagine.

    Hopefully that was not too confusing.

     

    Happy flying...

     

     

    What stick are you using for DCS? I removed the main spring in my TM Warthog stick. Very good.

  3. On 1/22/2024 at 10:08 AM, Jantar said:

    Hello,

    I wanted to start a new thread but wondering if I could just continue on from this one.

    I have recently start using the LaserWing FFB Stick. It goes really good, however I am having some issues with the Huey trim system.

    I have set the stick to provide some centering force (not a lot) as I understand this is how the real Huey works. When I push the trim button on the cyclic the stick goes into dead mode as it should. If I then hold the cyclic forward so the Huey is in a cruise attitude and release the trimmer button, the stick over compensates and wants to move forward a little further than where I have it. It's almost like its reading how far I've moved the stick from center and then applying that to the new position. So if you have trimmed the cyclic forward it uses that value from center and applies it again to the new position that exagerates it even more. If I hold the stick slightly forward and keep pressing the trim button it wants to move the stick further and further forward.

    Is anyone else having similar issues with their FFB stick/s, regardless of brand?

    Are you sure the cyclic stick provides any centering force? I thought it doesn't.

  4. Hi, I am using TM Warthog stick with 12 cm extension. https://mfg-sim.com/warthog-extensions/

    I also removed the main spring and I am very satisfied with it. https://youtu.be/aBMBR8M0z2E?si=ljPPiwHDnyjZ9sc3

    This is my Virpil Collective base: https://virpil-controls.eu/vpc-rotor-tcs-plus-base.html

    And Virpil Collective Grip: https://virpil-controls.eu/vpc-hawk-60-collective-grip.html

    Not an economic option, I admit. 🙂

     

    • Like 1
  5. Hello, yesterday I finished the first mission. As I am not a sling load expert it took me three attemps before I didn't break the ammo crate while unhooking. 🙂 After I landed I didn't get any confirmation the mission is finished so I had to pray it was finished when manually quitting. It was, uff. 🙂

     

    It is also very uncomfortable to struggling with the unloading when the smoke is all around and you can't see almost anything. 😄 Would it be possible to switch the smoke off when the heli is close enough?

     

    Thanks.

  6. On 6/14/2023 at 11:01 PM, lurch13 said:

    I have tried changing this line but I keep getting a message that I don't have permission to change this file when I try and save it. How do I go about changing the permissions? I am Admin on my computer.

    This is my last hope before giving up on the Huey until this issue has been resolved.

    Works for me. 

  7. On 5/30/2023 at 5:29 AM, TAIPAN_ said:

    besides the cyclic 100% forward, are you also trimmed forward stick?

    Also what speed are you flying at? I haven't had mast bump yet but I'm only flying about 140mph which is slightly below the max speed. Wondering how far above the max speed would cause mast bump.

    Personally the biggest problem of the new flight model for me is the massive fuel consumption

    Hi, as far as I know, 140 mph is absolutely out of reality. Real max speed is somewhere about 110 but common speed is about 90, sometimes 100.

    • Like 2
  8. 4 hours ago, marinesrule1980 said:

    Well looks like I need to replace my X52 pro if I want to set up any programs. So far it's been a real challenge without being able to see anyone else's example. All the examples are other types of Hotas. 

    Suggestions on which one to get within $500.00. I have rudder pedals so no need to replace those.

    Virpil collective base + some grip. Apache one can come later. I have tm warthog hotas but now I would prefer Virpil base + extension + some stick. Expensive but heart breaking. 

  9. 56 minutes ago, 16AGR_Darkwood said:

    That mission has been revamped.

    Server: Catalina Winemixer

    Password: freeman

     

    Server will go live tonight at 10pm eastern for some Huey action, be it racing or Helo Wars.

    There are only 16 slots available for FUN.

     

     

     

     

    10 pm eastern is 4am for me. 🙂 For how long it will be available?

  10. 5 hours ago, Gunnar81 said:

    It feels like its using waaay more than it used to, which after reading the above linked discussion (thanks for posting) appears to be some kind of error or bug. I mean, with the price of av gas these days....come on man! 🫠

     

    Where can I pay for the gas consumed in DCS, please?

    • Like 1
  11. 9 minutes ago, CHPL said:

    🇬🇧 EXTREME FUEL CONSUMPTION !!!

    THE UH-1 currently consumes twice as much fuel as usual. In the missions, you can refuel at any FOB or CHECKPOINT. This should make it possible to complete all missions. In mission 7, you can refuel on the warships or the oil rig.

     

    🇫🇷 CONSOMMATION DE CARBURANT EXTRÊME ! !!

    L'UH-1 consomme actuellement deux fois plus de carburant que la normale. Dans les missions, vous pouvez faire le plein à n'importe quelle FOB ou CHECKPOINT. Cela devrait permettre de terminer toutes les missions. Dans la mission 7, vous pouvez faire le plein sur les navires de guerre ou la plate-forme pétrolière.

     

    🇩🇪 EXTREMER SPRITVERBRAUCH !!

    DIE UH-1 verbraucht aktuell doppelt so viel Sprit wie normal. In den Missionen kann an jedem FOB oder CHECKPOINT aufgetankt werden. Dadurch sollte es möglich sein alle Missionen zu Ende zu fliegen.

    In Mission 7 kann auf den Kriegsschiffen oder der Bohrinsel getankt werden.

     

    It's "only" for Open Beta, Stable would be ok, if anyone is using it. 🙂

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