Suggestions for gameplay improvements
Hi all!
This is my first post on the forum so i would like to bring something new to the discussion.
I played a lot of times on "The deserts has eyes" mission and it feels like it's missing something, usually both sides manage to destroy all the ewrs on the map in the first couple hours, GCIs go basically blind and i feel like im flying without a purpose, so i would like to suggest some modifications that could make playing on that map more stimulating.
(this is just food for thought for us all to reflect upon)
This is what i thought about:
-Better defence of FARPs (which i think Alpenwolf already took care of)
-Including a couple of tanks on FARPs to discourage driving AAAs direcly in it
-Deployable advanced SAMs (Strela/Chaparrals) in the CTLD menu, maybe unlocked with an helo mission (crate delivery/ extraction of special forces teams that carry some sort of intellicenge exc.)
-Addition of more mission critical locations (FOBs,ammo depot exc..) to destroy after the EWRs are gone, in order to increase mission longevity
-Deployable EWRs AFTER the first four get destroyed, maybe unlocked with the usual delivery mission, to ensure at least some ease of gameplay for our poor GCIs
Thank you for your time, i hope AlpenWolf will consider these suggestions or maybe use them as cues for some new missions.
Hope you have a wonderful day, stay safe and healthy, see you in the server!! :pilotfly: