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Tom62

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    Paris, France
  1. Hi Everyone, Just as a follow up on this bug, I also just encountered it in mission 8 ELINT, running open beta 2.8.6.41363, I will use the manual AWACS removal workaround. Regards, Tom62
  2. Hi guys, It would be nice if we could have keybindings to switch between preset radio channels (wasn't able to find them in the control settings). Some missions require us to rapidly switch between channels (Main mission freq / Wingman freq / Package freq / AWACS ...) so having them mapped on the keyboard / controller instead of having to use the mouse would be much appreciated. Keep up the good work !
  3. Hi everyone, I have a similar problem on this mission: After reaching waypoint 2 and ordering other Vulture flights to break formation and rejoin stations, the Banshee 3 "2nd element" 2 ship flight (the one responsible for dropping flares) goes all the way back to Nellis and then comes back in the AO (if you wait long enough) to finally drop flares right at the end of vul time when you are asked to RTB ;-). I looked at the F10 map view with "Show all routes" option enabled and after takeoff, they turn to directly join up with the rest of the package and thus skip their first waypoint (located just ahead of the runway). Therefore, when breaking formation, they seem to consider it as their next waypoint and return to it. My guess is that they do not fly "close enough" to it after takeoff so that the game doesn't consider it as reached (it's not removed from the route in the F10 view contrary to that of the first Banshee 3 flight). I first thought that I was flying too fast after takeoff but I tried several times while strictly maintaining 250 kts IAS but it did not work. I also noticed that the 2 other Chevy flights do not have such first waypoints just ahead of the runway so maybe removing them for Banshee is the solution ? Best, Tom62 PS: I use DCS Stable 2.5.5.41371 PPS: Awsome campaign by the way, the best one I've done in DCS so far !
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