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Posts posted by Asiavik
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Yes. It was one of the Instant action missions. I tried it in a custom mission and issue solved.
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4 hours ago, TKhaos said:
Will be the Views.lua in the main Hercules folder I would imagine. If you open the file with Notepad++ there's the Cannon Target Station at line 137 and 279 and FOV is set at 42.661049 so make that bigger, could try something like 60.000000. Use that as a starting point and adjust either way until you are happy, most of the other FOV are set at 75.000000.
Using Notepad++ is handy as it will make a backup file so you can revert back to that, if not just make a copy the Views.lua before doing anything.
If you haven't got Notepad++ this is the official download: https://notepad-plus-plus.org/
You are correct
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Managed to figure out what was wrong. The FOV on the cannon view was too narrow for my ultrawidescreen set up. I adjusted the FOV for that station in views.lau and that fixed the problem
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Even if I get her off the ground, she will actually start to lose speed even at level flight. There is no payload either. It's like there is a limiter in play or the rpm is not set right.
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Having an issue with the cannon station (5) it is zoomed in and I can't get it to zoom out. Anyone have this issue? Any fix?
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For some reason, when I do a cold start, I can't get the plane over 120 knots on takeoff, if I do a hot start it has no issues. I have run through the cold start videos by several creators and the same results. Any idea what I am missing?
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So looks like I screwed up and was putting it in the wrong folder (scripts vs scripts\wwt)
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seems to have stopped working with the latest Simapp Pro update
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So every time I try to fly this one as soon as I apply a little collective the chopper files up and goes into a torque spin followed immediately by an engine out and crash. Is this a bug or what am I doing wrong?
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Is it just me or is there a problem with getting the Hind off the ground in Nevada? I can take off fine in the Marianas and the Caucasus, but when in the Nevada map she won't get off the ground. Tried this both in instant action and from the mission editor. Am I missing something?
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Found that this mod is causing all of my ground assist that are not static to disappear. Not matter what mission and also custom missions. As soon as I removed it they all started working again
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For some reason any mission I run, none of the AAA units except MANPADS will spawn it. I am running a fresh install but none of them show up. Any ideas what to check?
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Thanks. That appears to have been it
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So I had taken a break from DSC for a few months and have just started playing again. For some reason with this latest updates I can no longer place certain aircraft in the mission editor as they do not show as available. It is affecting both Mods and purchased content. I can't add an F-14 to any map nor can I place the A-4. Most but not all of my mod content is missing as well. I can't find anything on the structure to install mods changing. Any idea what might be wrong?
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So I just recently started playing DCS with the Oculus Rift S. And all I can say is WOW!. While I had a expectation of being able to head track, I was expecting the graphics to basically just look like what it does with a standard monitor. What I was not expecting was that the cockpits were actually going to be 3D. This has taken the game to a whole different level.
One thing that I wanted to share was that I was having a difficult time dealing with the interactive cockpits while in VR. I am right handed and operating my track ball with my left while in VR was a challenge to say the least. But I came across a solution to be able to easily use the VR head position as my interface method. I found a finger mouse on amazon for $16 that I could use for the mouse clicks so I wouldn't have to take my hand off the throttle.
https://www.amazon.com/gp/product/B006ZI35J4/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
The mouse functionality is absolute crap but I strap it backwards to my pointer finger and just use the mouse buttons and wheel. Works like a charm so I thought I would share. BTW I get no referral or affiliate kickback from this. Just wanted to share.
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Yes, the procedure is:
Normal Release
1. Function selector switch ...... BOMBS & GM ARM
2. STATION select switches (as desired) .... READY
3. MASTER armament switch ..... ON
4. Bomb release button ....... .. DEPRESS
So i tried this and no release. It will drop bombs but not the drop tanks
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I have looked in the manual and tried a few searches and I couldn't find an answer to this .. Is it possible to do a selective drop of external tanks in the A-4? If so how?
DCS Super Hercules mod by Anubis
in Flyable/Drivable Mods for DCS World
Posted
Now if I could figure out where the errors were in the aiming and the projectile paths......